Cyberpunk 2077

I'm not crazy,
cars only have 1 headlight? are the Megacorporations too greedy/stingy to put 2 headlights on their cars?
even the taillights, why only 1? and again asymmetrical? why?

or again were seeing a buggy game being released with things not finished properly,
or the explanation is initially the cars had indicators that would come on automatically, like in GTA
but didn't have time to finish that feature, so instead decided to add to the Future vibe, all cars only have 1 headlight.

or is there some other reason? maybe a self driving car feature, again unfinished?
and thats where the cars LIDAR/RADAR/Sensor suite sits?

View attachment 979970

There are indeed 'normal' cars in the game. The Caliburn only have one light in the middle,

photomode_17122020_192502.png

and there is a point where you can earn a Delamain which obviously still needs a driver, but it gives you 'GPS' directions to some extent.

The best vehicle in the game remain the Shion Coyote, 199 MPH with simply the best handling in the game. I can drive circles around a Caliburn.

The police sirens in this game, brah, Street Judge.

The whole list is here,


The only two cars I like that you can own is the Mizutani Shion MZ2 and Mizutani Shion "Coyote". The 911 is bollocks.
 
The 911 is bollocks.
I havent got to that stage yet, still driving around with the standard cars. noticing the odd look of the cars, and how they tend to look like.
but its something quite disturbing,

also another thing I noticed,
no Petrol stations, are all cars EV's or something
 
From what I read, the save file increases in size if you load older saves. All items in the older saves get new larger numbers allocated to them (so that the game knows which items to load. It looks for the items with the largest numbers and loads that). So every time you load an older save, and make it your new main save, the size of the file should increase.

Everything is a theory at the moment, nobody knows what is going on other than the devs. The 8MB limit is also a assumption. Players have been doing their own Q&A, and as did I, but save game size stays exactly the same no matter how many times I have reloaded or added items to my game world, and other players are having whole other experiences than I am. This player listed his corrupt saves,

index.php


none which are 8MB in size. Also since patch 1.05 when you save game is corrupted the game doesn't indicate it as such any more by prompting the message, but now only goes blank. CDPR must have changed something, and why did they disable debugging?

Everyone seems to like this player's answer,


So; for now:

Straight and fair: Most users won't encounter this situation. The users that do encounter this situation can encounter it while playing the game in a normal way. You don't need to be duplicating items or anything. If you love crafting and on top of that love throwing grenades, you're in a group of people that might encounter this issue. You'll need to, in my personal opinion, use the crafting option eeeeeeeeeextensively. I can definitely imagine people doing that. And it's a feature in this game. So it has got to be dealt with.

but other people again have had whole other experiences. There is another player with a 130hrs game with only a 5MB save who is creating items. I have 101hrs game with a 6MB save which seemingly doesn't change size.

PS players seem to all have a 12MB size, which is handled in another way, but it is not known whether they are experiencing the issue.

This issue have been widely reported since the 16th. I had my entire stash disappear without any known reason, and according to the mods they say people are generating too many ItemIDs, but they overstepped when they challenged the community basically saying that they are playing the game wrong...
 
I havent got to that stage yet, still driving around with the standard cars. noticing the odd look of the cars, and how they tend to look like.
but its something quite disturbing,

also another thing I noticed,
no Petrol stations, are all cars EV's or something

You get to a point in the game where you unlock your vehicle, the one you begin with, but modded, and that things klaps like no EV possibly could. The Corpo which I played as gets a V-Tec and boy does it klap.
 
So then why did you claim the games you listed were "better"? Seems a bit hypocritical.
They are better? Cyberpunk is lacking so much things and cut content for a game that was developed in 8 years? Look at RDR2... but that is subjective for me. But if you compare those games to Cyberpunk, its kind off sucks? That a game like watch dogs legion world gives more content than cyberpunk?
 
Flying cop bikes which should have a VTOL function for hover biking. /cough it is Cyberpunk lore.
that would be awesome to have,
still haven't gotten to any of the hovering vehicles in the game,

just stuck at the glados taxi mission in Pacifica, where all these scavengers come out and beat you stukkend.
a Basilisk would sure help a lot,
 
Not going to spoil the endings, but I wonder with which ending CDPR is going with for the sake of story continuity? I believe I know which one, but time will tell.

Best not to not answer this question as many still need to complete the game, just food for thought.
 
There are indeed 'normal' cars in the game. The Caliburn only have one light in the middle,

View attachment 979978

and there is a point where you can earn a Delamain which obviously still needs a driver, but it gives you 'GPS' directions to some extent.

The best vehicle in the game remain the Shion Coyote, 199 MPH with simply the best handling in the game. I can drive circles around a Caliburn.

The police sirens in this game, brah, Street Judge.

The whole list is here,


The only two cars I like that you can own is the Mizutani Shion MZ2 and Mizutani Shion "Coyote". The 911 is bollocks.
Did you make your escape jump?

Not going to spoil the endings, but I wonder with which ending CDPR is going with for the sake of story continuity? I believe I know which one, but time will tell.

Best not to not answer this question as many still need to complete the game, just food for thought.

Trinity Punk 2088: One night in neo
 
that would be awesome to have,
still haven't gotten to any of the hovering vehicles in the game,

just stuck at the glados taxi mission in Pacifica, where all these scavengers come out and beat you stukkend.
a Basilisk would sure help a lot,

Harley-Davidson is licensed to Cyberpunk, well, not the CDPR edition, but they are indeed in the fictional universe of Cyberpunk. A lot of those pre-game teasers is representative of Cyberpunk lore, just not necessarily of that of the game. I think the game may have been too ambitious, but there is a lot they can still explore through DLC and I won't be surprised that some cuts was made for a December launch and that the cut content may be repackaged in DLC.

As I previously said, I doubt they can do anything to change the behaviour of their world, but adding content and stories are very much doable.
 
From that list I’ve only played Fallout and Oblivion. Going to be investigating the others...

There are lots more than just that.

Neverwinter, Warcraft 1-3, Final Fantasy some were blah, Sacred 1-2 (3 sucked), Fable, Pretty much all GTA except for 1, firewatch, Red dead 1-2, Silent Hill, Resident Evil 1,2,3,7, All the Dragon Age and Red Alert to add to others lists.

My personal favorite story line is Starcraft 1, SC2 wasnt so captivating. I loved the Kerrigan/Raynor dynamic was quiet exciting especially how it turns out. hmmm think I need to have a play through of Startcraft.
 
You get to a point in the game where you unlock your vehicle, the one you begin with, but modded, and that things klaps like no EV possibly could. The Corpo which I played as gets a V-Tec and boy does it klap.
Best comment in this thread and said 100% in the perfect spirit of true Night City street kid.
 
There are lots more than just that.

Neverwinter, Warcraft 1-3, Final Fantasy some were blah, Sacred 1-2 (3 sucked), Fable, Pretty much all GTA except for 1, firewatch, Red dead 1-2, Silent Hill, Resident Evil 1,2,3,7, All the Dragon Age and Red Alert to add to others lists.

My personal favorite story line is Starcraft 1, SC2 wasnt so captivating. I loved the Kerrigan/Raynor dynamic was quiet exciting especially how it turns out. hmmm think I need to have a play through of Startcraft.

You forgot Mass Effect 1. For me, that was best story in a game I've played.
 
There are lots more than just that.

Neverwinter, Warcraft 1-3, Final Fantasy some were blah, Sacred 1-2 (3 sucked), Fable, Pretty much all GTA except for 1, firewatch, Red dead 1-2, Silent Hill, Resident Evil 1,2,3,7, All the Dragon Age and Red Alert to add to others lists.

My personal favorite story line is Starcraft 1, SC2 wasnt so captivating. I loved the Kerrigan/Raynor dynamic was quiet exciting especially how it turns out. hmmm think I need to have a play through of Startcraft.

MGS's story was as solid as it's name, not great, but captivating. Just told in strange ways as with MGS 5,

 
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