JerryMungo
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I'm needing to deploy an app developed with React Native to the App store but haven't done it before. I've signed up for the developer account and if I'm to understand it, I need a macbook and xCode to complete the deployment. I've compiled and deployed to the Google Play store without issues but the App store could be fun... ahem...
What hardware do I need exactly? Can I get by with a basic macbook air 2Gb RAM, 64 Gb drive or do I have to get a certain level macbook (and OS level?) to do the compile / deployment?
OR.... is it acheiveable in a virtual machine on VMWare or VirtualBox?
Thanks in advance!
There's a Linus Tech Tip video where he installed Mac Os on Linux with virtually no slow down. It's on youtube.Unfortunately VMWare machine is playing up - intermittently slows down to being unusable within 5 minutes of booting. Not sure what's up.
I did it before, on my desktop, as a VMWare Player image. It worked a treat.. I just couldn't spare the hard disk space, and then I thought bugger it, we're getting the real thing anywayThere's a Linus Tech Tip video where he installed Mac Os on Linux with virtually no slow down. It's on youtube.
@Daruk.. stop being a wuss and buy a Mac, once you got Mac you never go back...
The latest version of Xcode including Swift 5 requires macOS Mojave 10.14.4; so even if his spec could only accommodate High Sierrra it would not be suitable for continued development in light of Swift's ABI and very likelihood that Apple would want developers to comply with that after WWDC in June + it;s very likely there's going to be a new macOS is they keep up with yearly releases, and similarly Xcode.He seemed more than willing to do this.
However the hardware spec mentioned wouldn’t have cut it for High Sierra and therefore not the latest version of Xcode.
A new MacBook Air would do the job.
That's an overlap with a majority of the new cross platform integration and build features that Microsoft launched with VS2019; so that would also be another option if he was using C# as opposed to Swift.Not going to help you but I deploy to the App Store directly from the Windows IDE: www.b4x.com
The latest version of Xcode including Swift 5 requires macOS Mojave 10.14.4; so even if his spec could only accommodate High Sierrra it would not be suitable for continued development in light of Swift's ABI and very likelihood that Apple would want developers to comply with that after WWDC in June + it;s very likely there's going to be a new macOS is they keep up with yearly releases, and similarly Xcode.
In that case you really need to consider moving to a Mac; your current workflow doesn't sound like it lends itself to proper testing and depending on the growing complexity of the app, that's very likely to bite you.Yeah, unfortunately React Native as mentioned in OP
No worries, thought some clarity would help, plus I'm sure that not many people were aware of the progress that has been made with Swift on Windows.Sorry, typo there.
I meant Mojave.
That depends on the complexity of the app incl. complexity to develop, debug & test it; but you'd know that better than me.Yeah. Macincloud for $20 pm will suffice for now I reckon.
If you are referring to being able to develop on an iPad, then YES and NO:Wasn’t there talk of being able to do this via iPad?
Or was that a pipe dream yet to happen one day in the future?
What sort of spec is required?