Digilus
Senior Member
Local indie developed game (nope, I am not the dev), but I am a fan of Belatro and this kinda has similar vibes (for the rogue mode) - with power ups and modifiers etc. Based on the concept of the game Go (surround a colour to capture the color) , dont leave open blocks etc.
Figured I'd post even if still a early version, but its making my end-of-the-month meetings more fun today.
Figured I'd post even if still a early version, but its making my end-of-the-month meetings more fun today.