diabolus
Executive Member
In regard to fair loot and all that BS there is no fair loot. The only true fair loot system is Greed/Need. As much as you want to argue that DKP and EPGP are meant to stem it they don't. All they do is reward people who have been in the guild longest more gear points or w/e. 99% of the time Officers and the GM will always be leading the pool and getting gear anyway. Loot councils are also BS because trust me, it's usually the friends and irl friends who get gear ahead of everyone.
There are systems out there that i think is pretty decent and does not favor officers or length of your membership, but more players that are active . I remember the one we used in a guild i was in called Suicide Kings [Skurm also knows this one]. You generate a random list with all the people in the raid/guild . If loot drops, the first one on the list can take it , if he pass next one on the list gets the option.
If someone takes loot, they drop to the bottom of the list and everyone else moves up the list. If no one wants the loot, then it's free for all need/greed without penalties.
Obviously there's a few variations as to how you can apply it. You can keep a list per raid [so you roll the list at the start of the raid] or for the entire guild for all raids [more tricky to maintain]...but yea, GMs/Officers just need to do their research a little. It's pretty simple and it's random enough [need/greed style] that players can't scream favoritism .
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