GW vs. WoW

Johnny , I felt exactly the same ... only until I started playing WoW.

Wait until you experience your first ganking encounter with the horde. Unlike GW where you only interact with other people in outposts - WoW has people ANYWHERE. so while you're in the forest being klapped by a beast - a random person will come by and assist - then run off again (Alliance okes are nice that way :p)

This also means that the enemy can attack you at any point in the game - anywhere.

It's really awesome coming across one - then killing him/her - who then call their big buddies to moer you...and you call yours in return. More often than not a single feud or simple fight between two low level characters turns into one huge mob fest.

Here are some points that sold the game to me:

Loading of the game:

There are only really load screens if you do instances (special missions unlike normal quests) and when travelling between continents.

Otherwise you can run through an entire continent without EVER having to wait for that annoying loading/updating/downloading screen GW seems to have every 100m.

Travelling:
Your movement is also much better. You can buy a mount (tiger/horse/whatnot) at lvl40 and an epic mount (orsm tiger/kief horse/ elephant etc.) at lvl 60. Much later on u can get an epic flying mount @ lvl 70. And yes - you can pretty much fly anywhere.

You can also travel by boat to lots of places or fly on a griffin. It's THE most amazing scenery when you fly between places - and since there are no cutscenes you see EVERYTHING all the time. You even see other players riding griffins on the way back past you :)

Skills:
Unlike GW where each class is human, with WoW you can select just about any race and assign any class to him/her. certain races offer better points to specific classes etc.

Professions:
Aside from being a hunter/warrior/whatnot, you can select 2 main professions. These are completely separate from your fighting skills, for instance:
Mining/skinning/herbalism as gathering skills or tailoring/enchanting/blacksmithing/engineering/leatherworking as a crafting skill. So you can pretty much gather ur own material and make your own armor/weapons/whatnot - or sell it on...

The Auction House:

I spend about 1/4th of my game time here... buying and selling goods at various rates instead of dealing with random outpost lurkers like in GW who trade privately. You can compare prices and either bid on an item or select buyout at a higher rate to secure the item. It works rather well if you need something specific which the vendors don't sell. You can also pick up crazy bargains - which saves you ALOT of time finding it in the field.

Teamwork:

People pay alot for this game and try not to spoil it for each other - i've found (well on the EU servers anyway) ... when you're killing bunnies in a quest and someone else rocks up - they generally leave if u ask nicely instead of competing the whole time. It's also nice to give help and receive it when something is attacking a fellow player - whether you know them or not. It's always nice to have a random priest run past and cast a protective spell on you and then run off.

MMORPG:
In GW you only REALLY deal with other people in outposts or arena. Other than that the game is basically mutliplayer co-op where you and 3 buddies take on the computer's NPC monsters etc. In WoW the NPC's are still there, but there could be a different player friend or foe hiding around each corner.


Payment:

Sure its expensive - but only if you don't play it enough to warrant the subscription fee. If you're not heavy into gaming , dont bother. you'll just end up hating it for taking your money. If you are prepared to spend sufficient time on it, you will not get better value entertainment for that amount of time and money in a month. (unless you know some really cheap scurvey-free hookers) It automatically deducts from your C/C - and if you don't have one or trust the NET with it - you can always buy gaming cards from any pc gaming shop. Scratch the card and enter the key. Hey presto - you're sorted. You can buy more than 1 card instead of going back to the shop every month and just use it when you need to.

Modding:
You can add lots of little side programs which makes the game easier. They're not cheats since theyre Blizzard approved, but they do make things alot easier. i.e.: auctioneer that helps you with pricing (and remembers latest prices etc.), or chartographer which is a better mapping system, or even mods changing your interface so your button layouts are more user friendly. Literally every person's interface looks different.

You can get a free 10 day trial account just to check out the game. Just get the game files from someone and you're set to go. But be warned - you'll be hooked!
 
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WoW >>>>>>>>>>>>>>>>>>>>>>>>>>>> GW

nuff said.....

FalconZA ... to be fair - if you read above , they're actually vastly different games.

I wont EVER turn anyone down for wanting to play GW. Its an AWESOME package for a once off payment and I enjoyed it immensely.

Surprisingly with all the stuff mentioned about why WoW > GW - the gfx detail of landscapes and characters on GW still outshine WoW by faaaar. Much smoother/detailed/less animated.
 
FalconZA ... to be fair - if you read above , they're actually vastly different games.

I wont EVER turn anyone down for wanting to play GW. Its an AWESOME package for a once off payment and I enjoyed it immensely.

Surprisingly with all the stuff mentioned about why WoW > GW - the gfx detail of landscapes and characters on GW still outshine WoW by faaaar. Much smoother/detailed/less animated.

Id post wow's bad side... but id get shunned from the myadsl wow community ;)
 
Voicy, as you said, they are very different games, with different appeals.


Loading of the game:

There are only really load screens if you do instances (special missions unlike normal quests) and when travelling between continents.

Otherwise you can run through an entire continent without EVER having to wait for that annoying loading/updating/downloading screen GW seems to have every 100m.

The scene changes are only between areas, or in outposts, and a 5-10 second load doesn't bother me when it's only once every 30+ minutes. (If I'm clearing areas, every couple of hours).

The Auction House:
I spend about 1/4th of my game time here... buying and selling goods at various rates instead of dealing with random outpost lurkers like in GW who trade privately. You can compare prices and either bid on an item or select buyout at a higher rate to secure the item. It works rather well if you need something specific which the vendors don't sell. You can also pick up crazy bargains - which saves you ALOT of time finding it in the field.

I really, really wish GW had some sort of trading post. I often get semi-valuable items, and just flog them to the merchant for 200 gold when I could get a couple of thou if I could be bothered to sell them in an outpost.

MMORPG:
In GW you only REALLY deal with other people in outposts or arena. Other than that the game is basically mutliplayer co-op where you and 3 buddies take on the computer's NPC monsters etc. In WoW the NPC's are still there, but there could be a different player friend or foe hiding around each corner.

I don't like that. I don't mind interacting with other people, but I play for myself. It's cool to go on missions with the odd friend or my wife, but I'm not really interested in seeing other people outside the outposts.
 
I enjoy both, i've got friends in both, and love swapping between the 2.
 
It's prolly like comparing F1 to WRC ... both are motor racing - but completely different.

*even tho we all know there are no sissies in the WRC :p*
 
Question. Why could they not have tried making coupons or subscriptions based on time as well? For someone like me who would really love to give it a try but is worried I won't have enough time in a month on occasion. I really would prefer it if I could purchase say 100 hours of gameplay instead. Is there something like this for WoW? Then at least I can use it at my convenience and it rolls over unlike the Telkom cap like mentality :/
 
Other than the 10 day trial

theres a 60 day time card.
 
Some Eastern territories, such as China make use of an hour-based system due to their laws. As a result players purchase hour vouchers which they then use. Sadly we can only make use of the subscription/30-60 day time cards.
 
See ... now a Play-as-you-go voucher would be AWESOME ... that way you get your full money's worth. I'm sure they thought of this and deliberately went along the monthly route to force players to be online more often as well as ensure a constant stream of income.

these okes make > $10Billion a year from subscription alone. To them it's not a game.
 
Wow is better - I have tried both. The question is whether or not you want to pay the subscription, but I do believe it's worth it. It's three years down the line and I am still logging onto WoW every night. That says something...

ummm, that u dont have a life? :p
/flame suit ON!
 
Voicy, as you said, they are very different games, with different appeals.



The scene changes are only between areas, or in outposts, and a 5-10 second load doesn't bother me when it's only once every 30+ minutes. (If I'm clearing areas, every couple of hours).



I really, really wish GW had some sort of trading post. I often get semi-valuable items, and just flog them to the merchant for 200 gold when I could get a couple of thou if I could be bothered to sell them in an outpost.



I don't like that. I don't mind interacting with other people, but I play for myself. It's cool to go on missions with the odd friend or my wife, but I'm not really interested in seeing other people outside the outposts.

only problem I have with GW is... Trading in GW is a bit clunky, got to stand in town and spam what you got and then it's a case of how much you want/go/need.

I was playing Hell's with a Random Group, about 2/3rd through some dude decides he/she will start to take all the loot we never picket up... and where saving for mission completion :mad:

Therefore the Hero's system does it for me! I have done just about every mission with hero's and they never complain or steal your loot! :D + They look cool in thier Elite armours :p Heck got my Protector of Elona title just playing with Hero's!
 
How did someone steal your loot ? GW has character specific item drops, as in it drops for a specific character... This for me was what diablo originally needed...

Anyway, i played both, but played WoW after GW and must say, I was very dissapointed with WoW, the graphics didnt get close to GW, and no map travel ? wtf? and can anyone tell me y the towns are that big ? Why not use a district system like GW it works great, and you dont run for 10 minutes crosstown.

My 2c.
 
I enjoyed WoW more then GW, mainly due to WoW not being instanced which allows for much more player interaction. My highlights were 40 man raids to BWL and Naxx. Definitely my favourites.

In PVE, WoW wtfbbqpwns all. PVP in Gw is better, but in all honestly, if you are after PVP MMO's, EVE online is the business. Few things feel more rewarding, than soloing a guy in a Vagabond with only a Crow. Ah... I love the smell of pod goo in the morning.

Fair warning though, EVE personifies the word, "Unforgiving". Mistakes cost you. A lot.
 
You cant really make a blanket statement by saying one is better than the other. A more true comparison would be to say I prefer one over the other. For me I prefer WoW because of raiding. Spending 3 hours wiping on a boss, and then finally getting it right is just awesome. GW simply does not have that endgame raiding experience that WoW has.
 
I prefer Guild Wars. Best value for money in my book. They bringing out a pack with all four campaigns for R350 soon.

Don't have to sacrifice your life to start having fun in Guild Wars. Easier to team up and play with friends (best COOP game ever). PvP is quickly accessable and there's always a game going and people to play with.

Each campaign kinda ends up like this. Newby and Main isle. You level up to 20 in Newbie Isle. When you reach the main isle you can switch between Campaigns. So that's basically more than half the game you don't have to worry about level differences.

WoW never impressed me in anyway...Not enough to get me to lvl 70 where the game 'suppose to start'
 
I haven't played either but hope to play soon, what kind of internet speeds do u need to play any (that is the main problem in my decision :(.) because i have iburst which is uncapped on local servers (South African) and after my cap is finished it goes down to like 10kb/s (really bad), is it possible to play any online game at that speed. please help
 
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