No Man's Sky

Steam must be receiving a lot of refund requests, I noticed the No Man's Sky store page now has a note at the top: "The standard Steam refund policy applies to No Man's Sky. There are no special exemptions available. Click here for more detail on the Steam refund policy.". Doesn't really inspire confidence...

Personally I think Steam's 2 hours thing is a bit flawed, some games can be played entirely in 2 hours and and some barely get started. They should be a bit more fluid based on the perceived length of the game - although that would also be tricky with sandbox type games...

Yeah. I got Witcher 3 and was loving it. 8 hours in (so barely getting started in the game) I get to the 2nd big open area and the physics engine bugs out. It becomes impossible to run or I just fall into the map...basically the game becomes unplayable.

I asked for a refund anyway, but Steam just ignored and deleted the request. Maybe I could have restarted the game and it would have been ok the second time, but yeah...I wan't inspired with confidence.

Overall I still felt ripped off, because I didn't get what I was promised (even if I did get 8 hours of playtime out of it)
 
I'm disappointed in Deus Ex: MD. I don't enjoy it but I don't want a refund because I played 10 hours and got the game that was advertised to me. I wasn't conned into buying it based on misleading advertisement by Square Enix/Eidos Montreal.

Why?
 
Bwahaha Not a perfect analogy though.. Axe's lie is that they never mentioned it only works for 5 mins after a shower. NMS lied about game features that were never part of the release product. Big difference. I'm still loving the game though, lies and all

The real difference with Axe Deo is that their advertising is very overtly satirical. The ads and interviews with Shaun Murray were very obviously not satirical. He was asked straight questions and gave straight answers. Some of these answers turned out to be flat out lies.

There simply is no defense for what they did here.
 
TV advert promises you that wearing ax deodorant will make you an irresistible sex machine. You use half the tin, and it doesn't work.
Now ask for a refund.

Lol, the marketing team acted on a constant sociological study where they did ongoing research at colleges. Their marketing is not a lie; it is based on a study.

I must say, previously I commented that people are vigorously supporting a unique entry point, like niche, microbreweries, indie developers, etc. and that they can do no wrong in public view. Business is a business, no special treatment.

When a company acts irresponsible, unethical and conducts bad business practice, the entity deserves to be questioned, have Hello Games answered? No.
 
Just one more thing, many publishers (and their developers) are able to escape lawsuits by simply going with previews, a preview is an in-development (or earlier version), an advanced idea or impression that is to come.

Ubi managed to side-step a possible legal case through these means, by playing an ‘earlier’ Watch_Dogs variation on optimised hardware (targeted machines) at E3, the same applied to the Assassins Creed series. 2K Games had their way with the BioShock series by promoting game mechanics through unique scenes developed to be demoed to an audience which did not appear in-game, which was SUBJECT TO CHANGE, many more examples.

Gearbox got sued, but due to them having their way with Sony things played well into their hands with Alien: Colonial Marines, noting that the actual development was outsourced, but they showcased gameplay which was promised to be played and hyped by interviews. Gearbox and Sony got lucky.

Hello Games, Sean Murray, played the game, he promoted an actual in-game planet, a planet which was uniquely developed to be demoed to an audience. This gameplay, the actual planet never existed in-game. Just watch the numerous critics calling out the lies on YouTube, and they are not wrong. Yes, the game was in development, but the gameplay was promised, the only idea which was delivered was a vast universe where the other ideas never came… many ideas do exist, but they were stripped down, the impression given to the larger public was a lie. Add the interviews...

At the end, there is a minority which supports that Sean Murray did not lie and that the game they had purchased happened to be the game they had expected.

Anyway, I'm out until the DLCs... I only want to see the price points.
 
I see the score on Steam has now dropped to only 38% positive, dropping the game to a Mostly Negative ranking.
 
Has anyone applied for a refund?
I tried with 20 hours game time and they refused me.
How do our consumer protection act (CPA) apply to online games?
 
Has anyone applied for a refund?
I tried with 20 hours game time and they refused me.
How do our consumer protection act (CPA) apply to online games?
20 hours and you want a refund? Shame on you.
 
He had 20 of hours of use and wants a refund. That's just wrong.

Jim had a good opinion on this,

http://www.thejimquisition.com/on-no-mans-sky-and-refunds/

Refundees have been written off as entitled scammers manipulating a system to essentially get a free game’s worth of playtime. Perhaps the most controversial response to the situation came from former Sony content director Shahid Ahmad, who claimed in a Tweet that NMS refundees were thieves.

Shahid Kamal Ahmad ✔ @shahidkamal

If you’re getting a refund after playing a game for 50 hours you’re a thief.

3:00 PM - 28 Aug 2016

Ahmad’s Tweet would lead to harassment, racist abuse, and attempted doxxing because apparently some self-identified “gamers” out there are always intent on being the ****ing worst. Those scumbags aside, many agreed with Ahmad’s accusatory stance, and at least as many obviously didn’t.

Personally, I feel I can’t in good faith agree with the idea at all.

You’re not a thief if you can successfully get a refund for any reason. You’re somebody who got a refund. There’s a huge difference between the two, to the point where it shouldn’t even need explaining. One is illegal, one is not. One is taking something without permission, one is not. One is stealing something, one is not stealing anything.

You can side-eye and criticize the refundee all you want, but you can’t call them a thief, because they literally haven’t stolen anything. They purchased a product, they attempted to return said product, and said product was successfully returned. Whether Steam was right to issue a refund for a game with fifty hours logged in or not, that’s what happened. It was all above board.

Ahmad would later apologize for using the word “thief” but his sentiment remains, as does the sentiment of others who believe it scurrilous behavior to seek your cash back after playing for so long.

...

Personally? I can’t fathom personally spending 50+ hours playing a game I find interminably boring. That doesn’t mean I find the idea of others doing it inconceivable, though, especially for those without the disposable income to just buy more games if one isn’t to one’s liking. I do find it funny when I see a 0/10 Metacritic user review talking about spending hundreds of hours on a game they hate, but at the same time, I can believe there are those who’d do such a thing.

And if they are given an unexpected opportunity to recoup their money tangibly instead of just through dogged playtime perseverance? I’d expect them to take it.

You can call it thievery, you can call it acting entitled. I call it what it is.

A refund.

and I agree with Jim, why is it wrong?
 
I'd call it abuse if they were doing chargebacks after that playtime. The fact that Steam, Sony and Amazon were doing the refunds tells me that on some level they knew what Hello Games did was indefensible. Steam especially doesn't take refund requests for games outside the limit lightly.

Besides, 20 hours is a drop in the ocean compared to what the game actually promised.
 
I'd call it abuse if they were doing chargebacks after that playtime. The fact that Steam, Sony and Amazon were doing the refunds tells me that on some level they knew what Hello Games did was indefensible. Steam especially doesn't take refund requests for games outside the limit lightly.

Besides, 20 hours is a drop in the ocean compared to what the game actually promised.

That stance to me creates a very slippery slope. Yes you may get a lot more out of the game than 20 hours, but there are some AAA titles that boasted about 12 hour campaigns. So, after playing and essentially finishing those games, would you still be allowed to argue that you felt cheated and get a refund?
 
That's irrelevant, though, because none of these companies are giving refunds for those other games. They're giving refunds for NMS, so comparing NMS to other games is pointless at this juncture because people aren't getting refunds for those other games.

NMS is very clearly a special case.
 
That's irrelevant, though, because none of these companies are giving refunds for those other games. They're giving refunds for NMS, so comparing NMS to other games is pointless at this juncture because people aren't getting refunds for those other games.

NMS is very clearly a special case.

Reading many articles on why Sony and Steam initiated the returns scheme was due to broken game mechanics, leaving players with broken save games and game-breaking experiences. You have to prove that to Sony, Steam and the others which are accepting the returns.
 
No 'shame' for the game team which lied out their arses to get people to buy?

I'm pretty used to buggy Battlefield releases, takes months or years to get it stable. I don't ask for refunds.
 
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