Ubisoft: Piracy's basically killing PC

Keeper the sad thing i don;t believe people would games even at 100 bucks when sit on 24 meg line's and uncapped accounts.

not everybody has those connections, and AFAIK the guys that make cracks for games do it for the bootleg market - they get paid don't they?

just like the guy who goes into a cinema with a camera - he get's money to get that movie, by the guy that is mass producing the copies.

so if games were R100, fleamarket games wouldn't sell, and cracks won't be made as much as they are now. cracks would be worthless (except for major software)
 
buy an original for R100 or a crappy working / non-online game for R50....lol, i don't thinks so....

Keeper, read the other threads regarding piracy. Most can afford to buy the game but pirate because they simply can.

It all comes back to people making a personal choice here. Yes you can argue it everyway with an interpretation of the law. Just because the media is electronic in nature suddenly the rules change...I think not!
 
I have in my life bought but only 7 games.

Those include the Warcraft2/3 box sets. Starcraft. World of Warcraft. Red Alert and Command & Conquer

These are brilliant games that will never ever die

I've downloaded and tried these other games admittedly. Disliked them passionately and gotten rid of them.


And don't say Demo versions will represent gameplay elements fairly. I've played some games where the Demo version basically had the ONLY features of the game in. Very misleading to expect the Full game to be vastly superior
 
Wizard have seen what happens to your console if you pirate and something goes wrong?

You guys can think what you like but the stats are on all the torrents and nzb sites, you can see piracy is killing pc and not the console.

Xbox live will not run if your not legit, you guys talk about DRM, think about why such things are needed.

Of course people are pirating console games but its not nearly as bad.

This is a debate that can go on for a very long time but the developers are sick of making games free for 9 out of 10 people and i would be as well.

Wizard do you think the millions of people who pirated crysis and will pirate the upcoming farcry 2 cannot afford the game? yet they run the latest most expensive hardware out. Please if you can afford to pirate a game and have the best hardware you can afford to buy the game.

So wizard out of the millions of people who pirate games, you guys are telling me that 30% of them cannot afford or would not buy the game? rubbish.
I would say 2 in 5 people who pirate can afford to buy the game, why buy it when you have downloaded it before its been released in your country.

I cannot believe that the millions of people who pirate games would not go out and buy it if they had to.

Anyways give it 2 years and you will see only port to pc or just very poor pc games, the era of console is being driven along by the pc game pirates :)

DRM has proven to be a failure. It doesn't prevent piracy, all it does is piss of the legimate gamer.

Why do you think companies who don't use DRM are prospering while those that use drm are blaming pirates for their poor sales??

If drm is such an excellent idea why did the moderators at BioWare start a thread asking the users for ideas on alternatives to drm??
 
The whole "pirates wouldnt buy it anyways therefore there is no loss of sale" argument really doesnt hold much water imo. Its really quite simple: people spend years working their asses off making a single game, and no one has a right to enjoy the product of their hard work without paying them. Quite simple really, so if pirates werent going to buy the game anyways, then they have no right to play it. Its like saying that people who steal BMWs cant afford them anyways and would never buy one legally therefore its ok because there is no loss of sale. They do not deserve a bmw if they cannot, or willnot pay for one. Just because games are digital doesnt meen that each individual game downloaded doesnt cost anything to make, it cost a crap load to make the source code from which all copies were made, and the purpose of those copies is to pay for the original development process.

If you arent sure if a game is worth the money, look at some reviews, do a bit of reading and THINK about whether its the kind of game you will enjoy before buying it. The "i dont want to spend money on somehtin which may suck" argument is also bs. Its like going to a resturant, and asking for a free meal and saying you will pay for it once you have finished only if you really enjoyed it.

If you believe that pirating games is ok, then you have absolutely NO right to moan next time your car is stolen. You are no better than a common criminal
 
If you believe that pirating games is ok, then you have absolutely NO right to moan next time your car is stolen. You are no better than a common criminal

I agree with you tinman, but there are many who don't care to/want to see it that way.
 
DRM has proven to be a failure. It doesn't prevent piracy, all it does is piss of the legimate gamer.

Why do you think companies who don't use DRM are prospering while those that use drm are blaming pirates for their poor sales??

If drm is such an excellent idea why did the moderators at BioWare start a thread asking the users for ideas on alternatives to drm??

We really don't know that companies who don't use DRM prosper. If you look at Stardack (Sins of the Solar Empire) and CD Projeckt (The Witcher) they were great games and would have succeeded regardless.
 
Long thread, didn't read it all but here is a good example i thought i'd throw in the mix -

Sins of A Solar Empire by small independent game company Stardock (and their developers Ironclad) is the biggest selling pc game of 2008 so far, despite a tiny budget and much less coverage by the gaming press. Stardock owner Brad Wardell posted an excellent analysis of why their games are having success. (last year’s Galactic Civilisations II was another underground hit.)

He talks a lot about the bad policies taken by much of the PC game industry. For example, why bother targeting the Chinese market when piracy is so rife many people won’t purchase your game? His main point, and it’s a very good one, is that very few people upgrade their computer often so targeting the graphics of your game to only work for the ‘hardcore’ pc gamers is limiting your market. Rather than trying to break the latest processor if you just make a game that’s fun and works on most computers people will play it.

Sins is a fun game that combines the 4X ideas of ‘eXplore, eXpand, eXploit and eXterminate’ of games like Civilisation with Real Time Strategy elements of space games like Homeworld. I’ve enjoyed myself whenever I’ve played it but what’s even more impressive is the attitude of the people behind it - updates are frequent, there’s no DRM, the developers comment frequently on the game’s forum and they listen to requests from players about bugs and new features. In an industry full of high budget Hollywood games, it’s comforting to see that small companies can be a big success if they just concentrate on pleasing their audience.

http://futurismic.com/2008/03/12/sins-of-a-solar-empire-game-developer-talks-piracy/
 
We really don't know that companies who don't use DRM prosper. If you look at Stardack (Sins of the Solar Empire) and CD Projeckt (The Witcher) they were great games and would have succeeded regardless.

True but could the resource been put into drm rather be used to make better games?? You only have a certain set of resources to make a great game if you are wasting a lot of that on drm instead of actual game you won't produce as good a game.

Also by not using drm Stardock and Cd Projekt have build a solid reputation with consumers. Gamers like the fact that these two companies value them as consumers instead of the approach adopted by EA were by everyone is a pirate till proven otherwise.

Mass Effect did not sell as well on pc as it would have had there not been drm. Many former loyal bioware gamers shunned the game because of drm.
 
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If you believe that pirating games is ok, then you have absolutely NO right to moan next time your car is stolen. You are no better than a common criminal

Terrible, terrible analogy. Copyright infringement is not stealing, end of story. That is not justification for copyright infringement, just a simple fact. I wish people would get this through their heads already.
 
We really don't know that companies who don't use DRM prosper. If you look at Stardack (Sins of the Solar Empire) and CD Projeckt (The Witcher) they were great games and would have succeeded regardless.

What we know with a 100% certainty is that DRM doesn't work, ever, at stopping copyright infringement, so why bother paying securom etc hundreds of thousands of dollars in licensing fees? Unless of course it has nothing to do with piracy...
 
Terrible, terrible analogy. Copyright infringement is not stealing, end of story. That is not justification for copyright infringement, just a simple fact. I wish people would get this through their heads already.

You're wrong, so they probably won't get this through their heads.
 
You're wrong, so they probably won't get this through their heads.

Nope, its not stealing. Copying is not stealing mate.. not legally and not by dictionary use.

You shouldnt believe every PS3 ad or BSA sponsored billboard you see :P
 
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You're wrong, so they probably won't get this through their heads.

Explain. Making an illegal copy of a copyrighted work does not deny the owner the work nor the rights to sell it. So explain, if you can.
 
Explain. Making an illegal copy of a copyrighted work does not deny the owner the work nor the rights to sell it. So explain, if you can.

Lets make it shorter...
What do you call it?
Do you think there is nothing wrong with it?
 
Found this interesting read:

I have been pondering whether this statement is true for a while. I don't think it is.

Not traditionally anyway. I don't know if the DMCA redefines theft, but I doubt it.

I have tried to find an ethymological argument as to why piracy is not stealing, but I haven't come across an ethymological dictionary since I got that idea. It seems that there is a legal argument though, which is even better.

By looking around the web, and ending at wikipedia.org, I found something that is interesting.

Stealing is theft. Theft is legally defined as "the unauthorized taking or use of, with intent to deprive".

It is actually split into "unauthorized taking or use of" (actus reus) and "intent to deprive" (mens reas).

According to the article in the wikipedia, there is no crime without the intent to deprive. That means, that if you accidentally take someone elses stuff, or take it because you don't believe they will notice the difference, it is not a criminal act. It's still punishable, but to a much lesser extent.
http://meidell.dk/archives/2003/08/27/piracy-is-stealing/
 
Lets make it shorter...
What do you call it?
Do you think there is nothing wrong with it?

Copyright infringement is copyright infringement.

I don't condone piracy but I am not blinded by the bullsh*t these publishers talk.
 
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