WoW is for nubbins

Hunters are one of them. Arcane shot needs to be whacked with the nerf bat *hard*. Pushback + dispel + damage on a 6sec cooldown instant cast is absolutely, completely op. I don't know wtf Blizz were thinking.

Hunters needed to be viable in Arena... having 2-3 hunters in the entire EU above the 2200 mark didn't do well with the community.

I must say, arcane shot is OP tho, Blizz could have balanced us out more.
(Coming to a BG/Arena near you... Disarming shot (still in the gamefiles), cant ignore this 1... when hunters get weak, blizz will most likely pop it in a patch)
 
Hunters needed to be viable in Arena
Agree, but they went too far. Both a mortal strike AND a purge effect? All they really needed, imo, was the minimum range reduction (which they got as well)
Well, Shamans in 2.4 will have the same (lol Flametongue), so I guess we'll see how much fun this game is when *every* class can dispel and mortal strike. Pffffffft. Lame.
 
Well IMO, there were two problems of which they only addressed 1.
The deadzone removal was really needed. Mages farmed hunters with that deadzone. Nothing worse than sitting there, being killed and you cant do anything...
The second problem and its still very much a problem for us hunters in arena is Line of sight.
The mortal shot + arcane shot that dispels buffs is cool and everything, but it still doesn't fix much for us in terms of Arena LoS issues.

Is the arcane shot + mortal shot overpowered ? probably, but in all honesty to get a aimed shot off in arena is pretty hard. Casting times are long and risky.
 
lol, yes but you won't see fps guys (no wait i will be wrong about that, atleast most) getting steamed over their games :p
Hhmm anyone remeber this: http://www.youtube.com/watch?v=KAJNFUFxuC4 :D

I personally dont give a sht, I play Both FPS and Fantasy. I prefer fantasy, though need to play FPS from time to time as well. If we all liked and played the same things life would be boring as hell!
 
Well IMO, there were two problems of which they only addressed 1.
The deadzone removal was really needed. Mages farmed hunters with that deadzone. Nothing worse than sitting there, being killed and you cant do anything...
The second problem and its still very much a problem for us hunters in arena is Line of sight.
The mortal shot + arcane shot that dispels buffs is cool and everything, but it still doesn't fix much for us in terms of Arena LoS issues.

Is the arcane shot + mortal shot overpowered ? probably, but in all honesty to get a aimed shot off in arena is pretty hard. Casting times are long and risky.

Try being a Shadow Priest and having MF as your only non CD non DOT Damage source. Channeling FTL.
O NOES I can't hit you for Large Amounts doesn't really count IMO.
 
Apparently druid+hunter is a very good 2v2 combo.

As for LoS, I have the same prob. All classes that rely heavily on spells/abilities with cast times have that problem. Welcome to the club.
 
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