crysis
Expert Member
LOL its people like these who give a bad name to FPS games. :/ (a la counter strike)
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Hunters are one of them. Arcane shot needs to be whacked with the nerf bat *hard*. Pushback + dispel + damage on a 6sec cooldown instant cast is absolutely, completely op. I don't know wtf Blizz were thinking.
Agree, but they went too far. Both a mortal strike AND a purge effect? All they really needed, imo, was the minimum range reduction (which they got as well)Hunters needed to be viable in Arena
Hhmm anyone remeber this: http://www.youtube.com/watch?v=KAJNFUFxuC4lol, yes but you won't see fps guys (no wait i will be wrong about that, atleast most) getting steamed over their games![]()
Well IMO, there were two problems of which they only addressed 1.
The deadzone removal was really needed. Mages farmed hunters with that deadzone. Nothing worse than sitting there, being killed and you cant do anything...
The second problem and its still very much a problem for us hunters in arena is Line of sight.
The mortal shot + arcane shot that dispels buffs is cool and everything, but it still doesn't fix much for us in terms of Arena LoS issues.
Is the arcane shot + mortal shot overpowered ? probably, but in all honesty to get a aimed shot off in arena is pretty hard. Casting times are long and risky.