Xbox Series X / S

so i bought a cheap headset for me and the kid

but the headphones is so soft


i bought that cos was cheap and it has a 3.5mm jack. Actually paid R249 the other day

are all headphones so low volume cos i use a silly headphones that came with the cellphone and that one is ok can hear properly


Install those two things to manage your audio.
 
So freaking Minecraft is broken, you can't play the same worlds you had on other consoles, it just never syncs properly wtf!!.
 
So freaking Minecraft is broken, you can't play the same worlds you had on other consoles, it just never syncs properly wtf!!.

Xbox - PS5 you can sync no? If I remember cant sync to Nintendo.

Have the same sht with Diablo 2
Can sync between Xbox and PlayStation 5, Mrs Switch go straight FU and refuse.
 
Xbox - PS5 you can sync no? If I remember cant sync to Nintendo.

Have the same sht with Diablo 2
Can sync between Xbox and PlayStation 5, Mrs Switch go straight FU and refuse.
nope cannot sync between Xbox consoles at all, seems there is a known bug with it.
 
I am tempted to buy Minecraft Dungeons Ultimate on the Switch.
I know I have it on GamesPass on Xbox but the Gamepass version lacks Full Season Pass.
I also know that Minecraft has Cross-Save.

My question if I buy Ultimate on another console, will I only have Seasons access on said console or will it transfer to the GamePass version as well?

Edit: Nevamind.
Powered by the same Microsoft Account you use to take advantage of cross-play to join your friends, cross-saves let you carry your characters and all of their progression across every platform Minecraft Dungeons is available. Yes, this includes Xbox Series X, Xbox Series S, Xbox One, Xbox Game Pass, PS5, PS4, PC, and Switch. This does not include purchases, however, like the Minecraft Dungeons Season Pass.
**** !
 
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Ok this is new...

Installed EA App to show someone my Game lib and it asked me to confirm my Microsoft linked Account.
Have GamePass Ultimate

After which I also have full access to EA play via it. (Note not Pro)
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1682426069396.png
 
EA play was always included with GP Ultimate?

Not PC Version,
EA Play PC had to use GamePass app on PC.

Now you can use EA app without installing XBox ie: it transferred EA Play sub to my EA account.

Edit: Now I am dying to know if that EA Play Sub can also be accessed via PS5 or Switch that is linked to same account.
 
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Next week

FukuL7vWAAE_aBY
 
Oof, CMA blocked the deal due to cloud gaming concerns, what now? Wonder how MS will respond...

The CMA estimates that Microsoft controls around 60 to 70 percent of global cloud gaming services and that adding control over Call of Duty, Overwatch, and World of Warcraft would give Microsoft a significant advantage in the cloud gaming market.


 
Oof, CMA blocked the deal due to cloud gaming concerns, what now? Wonder how MS will respond...





Microsoft / Activision deal prevented to protect innovation and choice in cloud gaming

The CMA has prevented Microsoft’s proposed purchase of Activision over concerns the deal would alter the future of the fast-growing cloud gaming market, leading to reduced innovation and less choice for UK gamers over the years to come.

The final decision to prevent the deal comes after Microsoft’s proposed solution failed to effectively address the concerns in the cloud gaming sector, outlined in the Competition and Markets Authority’s (CMA) provisional findings published in February.

Microsoft entered into a $68.7 billion deal to buy Activision, one of the most popular video games publishers in the world, in January 2022. The CMA launched an in-depth review of the deal in September 2022, and in February 2023 provisionally found that the merger could make Microsoft even stronger in cloud gaming, stifling competition in this growing market.



Cloud gaming concerns

The UK cloud gaming market is growing fast. Monthly active users in the UK more than tripled from the start of 2021 to the end of 2022. It is forecast to be worth up to £11 billion globally and £1 billion in the UK by 2026. By way of comparison, sales of recorded music in the UK in 2021 amounted to £1.1billion.

Microsoft has a strong position in cloud gaming services and the evidence available to the CMA showed that Microsoft would find it commercially beneficial to make Activision’s games exclusive to its own cloud gaming service.

Microsoft already accounts for an estimated 60-70% of global cloud gaming services and has other important strengths in cloud gaming from owning Xbox, the leading PC operating system (Windows) and a global cloud computing infrastructure (Azure and Xbox Cloud Gaming).

The deal would reinforce Microsoft’s advantage in the market by giving it control over important gaming content such as Call of Duty, Overwatch, and World of Warcraft. The evidence available to the CMA indicates that, absent the merger, Activision would start providing games via cloud platforms in the foreseeable future.

The cloud allows UK gamers to avoid buying expensive gaming consoles and PCs and gives them much more flexibility and choice as to how they play. Allowing Microsoft to take such a strong position in the cloud gaming market just as it begins to grow rapidly would risk undermining the innovation that is crucial to the development of these opportunities.



The remedy

Microsoft submitted a proposal to address some of these concerns which the CMA examined in considerable depth. The proposed remedy set out requirements governing what games must be offered by Microsoft to what platforms and on what conditions over a ten-year period.

Such remedies are described as ‘behavioural’ because they seek to regulate the behaviour of the businesses involved in a merger, requiring them to behave in a way which may be contrary to their commercial incentives. This therefore takes the form of a type of ongoing regulation of the sector, replacing market forces in a growing and dynamic market with mandated regulatory obligations ultimately overseen, and enforced by, the CMA – in this case at a global level.

Microsoft’s proposal contained a number of significant shortcomings connected with the growing and fast-moving nature of cloud gaming services:

It did not sufficiently cover different cloud gaming service business models, including multigame subscription services.

It was not sufficiently open to providers who might wish to offer versions of games on PC operating systems other than Windows.

It would standardise the terms and conditions on which games are available, as opposed to them being determined by the dynamism and creativity of competition in the market, as would be expected in the absence of the merger.


Given the remedy applies only to a defined set of Activision games, which can be streamed only in a defined set of cloud gaming services, provided they are purchased in a defined set of online stores, there are significant risks of disagreement and conflict between Microsoft and cloud gaming service providers, particularly over a ten-year period in a rapidly changing market.

Accepting Microsoft’s remedy would inevitably require some degree of regulatory oversight by the CMA. By contrast, preventing the merger would effectively allow market forces to continue to operate and shape the development of cloud gaming without this regulatory intervention.



Considering the potential benefits of the merger

The CMA carefully considered whether the benefit of having Activision’s content available on Game Pass outweighed the harm that the merger would cause to competition in cloud gaming in the UK. The CMA found that this new payment option, while beneficial to some customers, would not outweigh the overall harm to competition (and, ultimately, UK gamers) arising from this merger, particularly given the incentive for Microsoft to increase the cost of a Game Pass subscription post-merger to reflect the addition of Activision’s valuable games.



Martin Coleman, chair of the independent panel of experts conducting this investigation, said:

"Gaming is the UK’s largest entertainment sector. Cloud gaming is growing fast with the potential to change gaming by altering the way games are played, freeing people from the need to rely on expensive consoles and gaming PCs and giving them more choice over how and where they play games. This means that it is vital that we protect competition in this emerging and exciting market."

"Microsoft already enjoys a powerful position and head start over other competitors in cloud gaming and this deal would strengthen that advantage giving it the ability to undermine new and innovative competitors."

"Microsoft engaged constructively with us to try to address these issues and we are grateful for that, but their proposals were not effective to remedy our concerns and would have replaced competition with ineffective regulation in a new and dynamic market."

"Cloud gaming needs a free, competitive market to drive innovation and choice. That is best achieved by allowing the current competitive dynamics in cloud gaming to continue to do their job."
Source

Guess I am buying Diablo 4 on release then.
 
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