Arcade Game Project

Keeper

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Looks cool, but 8 buttons per player, plus 6 extra buttons??? Isn't that a bit overkill?

Don't ask me, i'm just working over his blueprint...


I would minimize the 6 buttons, to maybe a P1 start, P2 start - and then two others, for pause and exit. I would also move them away to the corners or something
6 buttons is also enough for each player.

I would also label the extra buttons, but I don't know what they do.


Madman, have you already cut this template into the wood?
 

Mars

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Don't ask me, i'm just working over his blueprint...


I would minimize the 6 buttons, to maybe a P1 start, P2 start - and then two others, for pause and exit. I would also move them away to the corners or something
6 buttons is also enough for each player.

I would also label the extra buttons, but I don't know what they do.


Madman, have you already cut this template into the wood?

Really nice! Except. I sent you the wrong template. :p
Sorry, I don't know where that thing came out again.

Those are way too many buttons. I will re-send you the correct one.
 

Keeper

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ok - but i'll make it this weekend then - and i'll spend time on it.......

send me the mini-mame logo as well please.
 

RVZ

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I would minimize the 6 buttons, to maybe a P1 start, P2 start - and then two others, for pause and exit.

No need for buttons for things like pause and exit. The U360 joysticks (and most other adapters) have a option to combine buttons for extra functions. So for example, you can set it up to exit if you press the 1-player buttons + buttons 6.
 

Keeper

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I think it would be best to make it like this:

P1-start, "SHIFT Button", P2-start
P1 joy, 6 Buttons
P2 joy, 6 Buttons


the shift button at the top, works with EVERYTHING

Shift + Joy up/down = volume
Shift + P1 Start = Exit
Shift + P2 Start = Pause
etc,
etc,


easiest solution IMO.. you can even put a little name beneath some of the buttons, like "Exit" - which means if you hold the "shift" and press it, it will exit


a Second function for each button if you will...
 

Mars

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I think it would be best to make it like this:

P1-start, "SHIFT Button", P2-start
P1 joy, 6 Buttons
P2 joy, 6 Buttons


the shift button at the top, works with EVERYTHING

Shift + Joy up/down = volume
Shift + P1 Start = Exit
Shift + P2 Start = Pause
etc,
etc,


easiest solution IMO.. you can even put a little name beneath some of the buttons, like "Exit" - which means if you hold the "shift" and press it, it will exit


a Second function for each button if you will...

I'm not sure if the shift button works with the Joystick... And since button 8 doubles as the shift button, you need a shift for each player.
I'm talking about the Utrastik here...
 

Keeper

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I don't know jack about the ultrastick buttons/sticks, lol, but in mame, you can make ANY button with ANY joystick do ANYTHING.

why would you need a shift for each player though?
 

Keeper

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You just need this:

[Shift]
[P1 Start]........[P2 Start]

(Joystick) [1]..[2]..[3]..............(Joystick) [1]..[2]..[3]..............
(Joystick) [4]..[5]..[6]..............(Joystick) [4]..[5]..[6]..............


If you hold in [shift], then [P1 Start] becomes Exit, and [P2 Start] becomes Pause
The P1 Joystick could control volume, and P2 Joystick speed/frameskip/whatever

then you have 12 other buttons to do whatever you need to do - all because you added 1 single little button - the shift button.


and yet, the controls remain SIMPLE - a Start button, joystick and 6 buttons for each player..... :)


This is how i'm going to make mine....
 

Mars

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You just need this:

[Shift]
[P1 Start]........[P2 Start]

(Joystick) [1]..[2]..[3]..............(Joystick) [1]..[2]..[3]..............
(Joystick) [4]..[5]..[6]..............(Joystick) [4]..[5]..[6]..............


If you hold in [shift], then [P1 Start] becomes Exit, and [P2 Start] becomes Pause
The P1 Joystick could control volume, and P2 Joystick speed/frameskip/whatever

then you have 12 other buttons to do whatever you need to do - all because you added 1 single little button - the shift button.


and yet, the controls remain SIMPLE - a Start button, joystick and 6 buttons for each player..... :)


This is how i'm going to make mine....

Ok I didn't know you could do that in mame. On the Ultrastik, 8 is used as a shift button, so you could map 15 hardware buttons with just 8 on each joystick. So the way I made my CP is almost the same as yours, except that I have a shift button for each payer. So instead of 3 buttons on top, I have 4.
 

Keeper

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ok cool - as long as it's on TOP, it's the same concept - you just have 2......twice the amount of hidden functions (24 Buttons + 4 Sticks:eek:)

I just thought you meant these shift buttons formed part of each players controls, to "play with", as you said "for each player" :p




Oh - and you can post me any ideas you want on your controls - I will add them, I just don't know what you want :erm:
 

RVZ

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Ok I didn't know you could do that in mame. On the Ultrastik, 8 is used as a shift button, so you could map 15 hardware buttons with just 8 on each joystick. So the way I made my CP is almost the same as yours, except that I have a shift button for each payer. So instead of 3 buttons on top, I have 4.

Why 4 buttons on top? Why not just use the 1-player and 2-player buttons as the shift button?
 

Keeper

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Why 4 buttons on top? Why not just use the 1-player and 2-player buttons as the shift button?

if you are 1 player and you want to pause.....

Dun dun DUN!

"Here comes a NEW Challenger!!"




it would be like making your "A-key" on a keyboard to perform Shift..... a Shift button should have no other function except for shift.
 

nakedpeanut

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Two questions..
Where did you guys buy the perspex from? and where did you have the vinyl printed?
 

Mars

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Two questions..
Where did you guys buy the perspex from? and where did you have the vinyl printed?

Where in joburg are you?

Perspex: Maizey Plastics, there are a few of these around joburg - Even Builders Warehouse carries Perspex.

Printed Vinyl can be printed by most sign company's
 
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Keeper

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It costs around R300 per running meter for Digitally Printed Vinyl (1,2M wide)
 

RVZ

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if you are 1 player and you want to pause.....

Dun dun DUN!

"Here comes a NEW Challenger!!"


it would be like making your "A-key" on a keyboard to perform Shift..... a Shift button should have no other function except for shift.

Then make button 6 the shift key? And button 6 + 1-player for example = pause. There's lots of combinations that you will never press by accident.
 

gregmcc

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Perspex: Maizey Plastics, there are a few of these around joburg - Even Builders Warehouse carries Perspex. s

I'll be buying my perspex from Maisey's as well. They have a branch in CT. I've bought from them before and they have a nice variety of plastics. I'll add in a section on my blog as to where to get all the parts and pieces from.
 

Keeper

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Then make button 6 the shift key? And button 6 + 1-player for example = pause. There's lots of combinations that you will never press by accident.

Yes
P1_B6 + P1_Start
P1_B6 + P2_Start
P2_B6 + P1_Start
P2_B6 + P2_Start

that's 4 combinations - and the rest?:confused:

Madman will have 24 Extra keys, with just 2 extra shift buttons
 
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