Brenden_E
Executive Member
Damn, it looks good!Early access August, maybe.
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Damn, it looks good!Early access August, maybe.
Whois going EA? I'd probably get 2x...Sept 30 is early content release target date.
Ok BoomerMeh. Turn-based tic-tac-toe idiocy ended my excitement for this.
Was pretty much guaranteed given it's Larian but sod that noise.
He wants to press to pause; you know retro turn-based gameplayOk Boomer
Retro bad design gameplay more like it.He wants to press to pause; you know retro turn-based gameplay![]()
Meh. Turn-based tic-tac-toe idiocy ended my excitement for this.
Was pretty much guaranteed given it's Larian but sod that noise.
See. Now that's funny. Because the tic-tac-toe paradigm predates RTwP because of processing limitations.Ok Boomer
Shame on you.
die ou baas het gepraatLove the BG series and still play them.
Love the Pillars series and still play them.
Love Pathfinder: Kingmaker and still play that.
Loved the first Divinity.
Really wanted to love the later entries and tried really hard with >10 hours in each. But breaking gameplay every few minutes so I get to passively observe the machine making crafted moves, individually? Sod that noise. Life's too short to pretend that's "immersive" and "tactical". It's beyond boring.
Pathfinder Kingmaker had so much potential, but the bugs man! I gave up after a game-breaking bug 40 or so odd hours in.Love the BG series and still play them.
Love the Pillars series and still play them.
Love Pathfinder: Kingmaker and still play that.
Loved the first Divinity.
Really wanted to love the later entries and tried really hard with >10 hours in each. But breaking gameplay every few minutes so I get to passively observe the machine making crafted moves, individually? Sod that noise. Life's too short to pretend that's "immersive" and "tactical". It's beyond boring.
Meh. Turn-based tic-tac-toe idiocy ended my excitement for this.
Was pretty much guaranteed given it's Larian but sod that noise.
I would have preferred realtime with pause, but Larian pretty much nailed the turn based combat with D:OS 2. I'm really looking forward to what they do with the DnD rules. The last time I enjoyed a DnD game was BG 2, and that was still using 2nd edition with it's THAC0 system. I actually really liked it.
I agree that the combat in Sin was great, however later in the game one fight would just drag on forever. They really need to do something about that.
DOS2 was decent, until the final battle where it was scripted how and who you must fight. That was the biggest letdown I have had in recent memory.I actually enjoyed the fact that almost all fights are challenging (first playthrough at least), and at the start of a new area there are many fights that you just should not tackle. Many other games are designed that you can win almost any fight in a new area, and after the first couple the rest are pushovers.