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Cyberpunk is either going to be one of the greats or the biggest flop in modern history.Honestly the more I hear about CP2077 the more I think about giving it a pass till it's 10 years old and giving my money to Beyond Good and Evil 2 instead.
Haha F you! XD
The Witcher 3 had a lot going for it but the gameplay was really bland and unexceptional. I'm expecting Cyberpunk to be an improvement, since CDPR had to leave their comfort zone and rethink combat.Honestly the more I hear about CP2077 the more I think about giving it a pass till it's 10 years old and giving my money to Beyond Good and Evil 2 instead.
The Witcher 3 had a lot going for it but the gameplay was really bland and unexceptional. I'm expecting Cyberpunk to be an improvement, since CDPR had to leave their comfort zone and rethink combat.
It's probably going to be good, but nowhere near deserving the current hype.
I was actually surprised to see some people bitch about the 'low' requirements.
For everyone still crying about requiring a super computer,
View attachment 917417
I was actually surprised to see some people bitch about the 'low' requirements.
The Witcher 3 had a lot going for it but the gameplay was really bland and unexceptional. I'm expecting Cyberpunk to be an improvement, since CDPR had to leave their comfort zone and rethink combat.
It's probably going to be good, but nowhere near deserving the current hype.
This is a bit of a cop out, deciding to simply treat the online component as a separate game. EA could claim the same thing about FIFA. As far as I'm aware, there are no microtransactions for manager mode, The Journey and whatnot - you use your XP points or whatever to unlock stuff and that's about it. All the microtransactions are for Ultimate Team and other online modes.
Same goes for most shooters riddled with microtransactions. The single player campaign is usually just a thing you play through - sometimes at some length - and it is what it is without any addon marketplace. Loot boxes and all that s**t appear for the online play.
Unless Cyberpunk Online is really amazing, I have zero interest in it. So this doesn't bother me either way. But considering how CDPR f**ked up their Gwent pricing, I'm not inclined to view their microtransaction models favourably.
The Witcher 3 is easily my favourite game ever. I don't see what about it was bland and unexceptional.The Witcher 3 had a lot going for it but the gameplay was really bland and unexceptional. I'm expecting Cyberpunk to be an improvement, since CDPR had to leave their comfort zone and rethink combat.
It's probably going to be good, but nowhere near deserving the current hype.
Ya, they're putting quite a bit of daylight between the SP and MP, though. A lot more so than other games.
"Slightly shorter" is that /2 or /3 which makes it roughly 50/2 = 25 or 16; which makes it around 20-25 hours for the SP? I'm laff if its only like 8 hours main story with the rest of the main story now dlc and side quests. haha.Cyberpunk 2077 developer CD Projekt Red has revealed Cyberpunk's main campaign will be shorter than that of The Witcher 3 because the studio "got a lot of complaints" about the length of Geralt's story. ... "We got a lot of complaints about The Witcher 3's main story just being too long.
I'm not too worried about this."Slightly shorter" is that /2 or /3 which makes it roughly 50/2 = 25 or 16; which makes it around 20-25 hours for the SP? I'm laff if its only like 8 hours main story with the rest of the main story now dlc and side quests. haha.
I can tell you now the real reason with applied development thinking: Cutting content/corners to make said deadline.Quite the opposite for me, the Witcher's storyline was so engaging that I absolutely loved every second. This seems a little like an excuse for saving costs IMO
I'm not worried either. I'm finding it quite comical seeing they now are using "focus/test groups" instead of what I would call "flarkit real-world data and usage". However, it's going to be (if true) sad if they are cutting for other reasons than tightening focus on the main line.I'm not too worried about this. If the side content and world building is there I would take a 8 hour main story and 80 - 90 hour side content over a 30 hour main story and 20 hour or less side content any day.