Do u Pirate games?

Because a 40 minute demo doesn't represent a 15 hour game. It's skewed towards promoting just the good parts, and some companies are plain better at making demos than others.

I want to give my money to companies that make good GAMES, not just good demos.

+1 and in a lot of demos you can not change the settings that would have made it a great game.

Ps. I think charging R600 for a game is madness.
 
My Return to Castle Wolfenstein CD broke recently. I may have to pirate this game as I had no backup and legally you're allowed to backup.
 
I don't buy games that often anymore, with love life and work, I don't really have that much time for games.

But I will admit to getting a copy of a game (that I want to check out) and playing that, if I like it, I delete the copy and buy the original (this is obvious from all the legal games I own!) :D

But these days, you need to check out games before you buy them, there are so many CR@P games on the market.

For every 10 games released, I will probably get 1 of them and actually play them.
The other 9 I get copies off, try and delete.
 
I wish they could bring out games on better storage maybe a write once flash drive they can call them USB-Game-drives... Or something... DVD's and CD's deteriorate faster than you might think.

Game-drive-X
Game-stick-pro
They'll have to stick with a standard though but it shouldn't be anything more advanced than a flashstick, no on board copy protection and crap
 
70% of the games I have are legal, bought them myself! (collection of around 200 now, quite a sight to behold, I hold more stock then some gaming stores)

The other 30% are pirated, but I get these because I couldn't get them the legal way!

200 you say? That's pretty impressive but that's about only the amount of my PS2 collection alone. :cool:

All my games are 100% numero uno prima el original. :D
 
Because a 40 minute demo doesn't represent a 15 hour game. It's skewed towards promoting just the good parts, and some companies are plain better at making demos than others.

I want to give my money to companies that make good GAMES, not just good demos.

Then use reviews or get feedback from forum users who bought the game. There are many ways to find the information instead of pirating.

I wish they could bring out games on better storage maybe a write once flash drive they can call them USB-Game-drives... Or something... DVD's and CD's deteriorate faster than you might think.

Game-drive-X
Game-stick-pro
They'll have to stick with a standard though but it shouldn't be anything more advanced than a flashstick, no on board copy protection and crap

You could just use daemon tools and play your games without the disc. Also many of the newer games don't require discs in the drive anymore, one of the few good things ea/securom has done.
 
Then use reviews or get feedback from forum users who bought the game. There are many ways to find the information instead of pirating.

There are plenty of games that get high praise from forum users that sound fun in theory, but I don't enjoy (say GTA4). The only guarantee of my own taste in games, is games that I play and like. Otherwise you get wary of buying new kinds of games and just buy the same kinds of safe games year after year. Probably why derivative sequels sell so well, because people know what they're going to get and so feel like a "safe buy". I wouldn't have tried and later bought stranger games like Patapon, EBA, Phoenix Wright or Hotel Dusk if I'd just had to rely on random people on the internet telling me they liked it.

Anyway I don't see why I should rely on forum users when I can pirate it first. This way developers who make games I enjoy get my money. Developers who make games I don't like don't get my money. Games which otherwise would never have been tried get a chance to be bought. And so we're all winning.
 
I have to agree with km2 on this.

You can read up on reviews and such, all praise a game, so you think, let's buy it and when you get it, it's not up to your standard.

My example would be Mass Effect.

So many people praised it, I bought it, I enjoyed it for about a hour, maybe 2.
Never played it again - nothing about it got my attention.

R349 wasted.

Had I got a copy, I would've done the same thing, and instead, saved myself R349 which I could've spent on another game... like... I dunno... Race Driver: GRID?
 
Sorry but there's always a risk in buying something, there always the chance that you won't like it.

Do you guys also read a whole book and only then decide to buy it because you liked it?? Do you guys also want to get a free pizza and only pay for it if you liked it??

I have to agree with km2 on this.

You can read up on reviews and such, all praise a game, so you think, let's buy it and when you get it, it's not up to your standard.

My example would be Mass Effect.

So many people praised it, I bought it, I enjoyed it for about a hour, maybe 2.
Never played it again - nothing about it got my attention.

R349 wasted.

Had I got a copy, I would've done the same thing, and instead, saved myself R349 which I could've spent on another game... like... I dunno... Race Driver: GRID?

That can happen with all products not just games. It doesn't justify copy right infringement.
 
Sorry but there's always a risk in buying something, there always the chance that you won't like it.

Do you guys also read a whole book and only then decide to buy it because you liked it?? Do you guys also want to get a free pizza and only pay for it if you liked it??

And you're saying that risk is a good thing? If we lived in a world where you could eat the pizza, and then give it back if you didn't like it, where neither you nor the owner would have lost anything... would that be bad? Wouldn't that mean we'd go out and be more likely to try more foods and more restaurants because we wouldn't have to shoulder the risk of it being bad. The good restaurants would flourish because people would be more likely to try new things rather than staying with the "tried and trusted" restaurant they would otherwise go to regularly.

To me that sounds like a better world, so I don't understand why you want to force people to take an unnecessary risk? I have a limited amount of money, every time I spend money on a rubbish game that money can't be spent on anything else. At the end of that I'm unhappy, an undeserving game company has taken me for R349, and a more deserving company which otherwise would have gotten my R349 has lost out (that might be in the form of another game, or a restaurant, or clothes, or anything else in the economy).
 
Sorry but there's always a risk in buying something, there always the chance that you won't like it.

Do you guys also read a whole book and only then decide to buy it because you liked it?? Do you guys also want to get a free pizza and only pay for it if you liked it??

No.. but then my book doesnt come with a EULA designed to screw me over for their bad product, and my Pizza doesnt come with DRM that rootkits my computer.

You are being a little melodramatic here with your analogies. The problem has, and always will be quality, price and distribution.





That can happen with all products not just games. It doesn't justify copy right infringement.[/QUOTE]
 
And you're saying that risk is a good thing? If we lived in a world where you could eat the pizza, and then give it back if you didn't like it, where neither you nor the owner would have lost anything... would that be bad? Wouldn't that mean we'd go out and be more likely to try more foods and more restaurants because we wouldn't have to shoulder the risk of it being bad. The good restaurants would flourish because people would be more likely to try new things rather than staying with the "tried and trusted" restaurant they would otherwise go to regularly.

To me that sounds like a better world, so I don't understand why you want to force people to take an unnecessary risk? I have a limited amount of money, every time I spend money on a rubbish game that money can't be spent on anything else. At the end of that I'm unhappy, an undeserving game company has taken me for R349, and a more deserving company which otherwise would have gotten my R349 has lost out (that might be in the form of another game, or a restaurant, or clothes, or anything else in the economy).

There's always risk, you can't avoid risk. Its part of life. You take calculated risks each day of your life.

I am not forcing anyone to take any unnecessary risks. If you don't want to take risks don't buy the game but don't pirate it either. You make life harder for the honest consumer because through these actions of yours you make companies feel they need stronger copy protection hence why we have the securom mess at the moment.

No.. but then my book doesnt come with a EULA designed to screw me over for their bad product, and my Pizza doesnt come with DRM that rootkits my computer.

You are being a little melodramatic here with your analogies. The problem has, and always will be quality, price and distribution.





That can happen with all products not just games. It doesn't justify copy right infringement.
[/QUOTE]

The drm/rootkits only got introduced as the pirating issue got worse. There was no need for them in the early days. We only had cd checks. Quality,price and distribution are issues with many many products not just games but it seems that we are quite comfortable with copy infringement on games, music and movies it seems quite acceptable.
 
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I always "try" before I buy :-) However as most of my fun with games is derived from the online aspect I tend to purchase every time but only if it is deserving otherwise I don't buy and just trash the iso's
 
There's always risk, you can't avoid risk. Its part of life. You take calculated risks each day of your life.

If I can easily avoid a risk, I'd be stupid to take one anyway. It's not like it's harming the game companies (except the ones who's games I don't like, in which case more deserving companies benefit).

I am not forcing anyone to take any unnecessary risks. If you don't want to take risks don't buy the game but don't pirate it either. You make life harder for the honest consumer because through these actions of yours you make companies feel they need stronger copy protection hence why we have the securom mess at the moment.

That's a real blame-the-victim mentality. "See baby, if you just did what I said I wouldn't have to hit you". It's the game companies putting the anti-piracy protection on the games. Not the pirates. The pirates aren't even slowed down by it. It's purely the game companies hurting their own customers.
 
Most of my pc games, such as Flight Simulator, WoW and CoD is genuine, as its basically the on games I played that "deserves" to be purchased. I have to admit, that I have downloaded Kelly Slater Pro Surfer, but just because I couldnt find anywhere in RSA that sells the game. Warcraft 3 was a game I downloaded, but then I got bored of the game after 10 minutes-(glad I didn't buy Warcraft 3)

But then again, I have about 40 PS2 game, ALL REAL--not one pirated!
 
I've been working four years now and buy all my games legally. However, every now and then a pirate/cracked game will fall into my possession by chance, normally from a buddy. I can only think of five pirate/cracked that I have had over those four years and, thinking back, I realised the gaming industry actually benefitted from them. Here's why...

Rome - Total War
I always heard good things about the Total War franchise, but I never bothered with it. However, getting this "free" copy of Rome got me hooked. I now own Rome Total War Eras, Medieval 2 Total War and the Kingdoms expansion.

Witcher
I probably would never have played this game if it wasn't for a buddy generously allowing me to copy his cracked version. I liked it. I now own the Witcher Enhanced Edition.

Lego Indiana Jones
I'm always on the lookout for a fun 2 player game to play with my girlfriend. After playing this not so legit version of Lego Indiana Jones, she loved it, so I now own Lego Star Wars, Lego Star Wars the Original Trilogy, and Lego Batman. Didn't buy a legal copy of Lego Indy though. I still feel bad about it.

Star Wars Knights of the Old Republic 2
Played it for a bit loved it. Thought I should rather start with the first game and then play the sequel. Ended up buying both copies just to ease my conscience.

Assassins Creed
I heard that this game becomes mind numbingly repetitive, so I had no intention of getting it. I played a cracked copy, after 3 assassinations I realised that mind numbingly repetitive was an understatement. Glad I didn't waste money on it.
 
Yeah I pirate games - you know the LAN parties where everybody copies games from everybody. I would buy games really I would! It just that I don't have the cash to do so, since I am still in school and I'm earning a salary based on tips I get(which is not nearly enough) If I get a decent job after school, then sure I won't pirate games anymore.
 
ftw bargain bin! :D

I picked up Bioshock last month for R150, and S.T.A.L.K.E.R, Fear and Civ4 complete for R100.
No reason to pirate if you have a bit of patience.

that said: there is no way in hell i`m paying R400 for a game
 
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