SabreWolfy
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Ok, YouTube has sprung back to life and browsing is a little better...
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Hi Sillicur,
Pelase note that I have replicated your pings and tracert results on our test bench. I have sent them to our network team for some assistance.
Kind regards, MWEB Guy
Hi Sillicur,
Our network team could not replicate the timeouts you getting.
Kind regards,
MWEB Guy
insanely slow speed again today...on 1 meg uncapped account but cant even stream 240p on youtube![]()
Ok, YouTube has sprung back to life and browsing is a little better...
PING google.com (74.125.233.16) 56(84) bytes of data.
64 bytes from 74.125.233.16: icmp_req=2 ttl=53 time=1021 ms
64 bytes from 74.125.233.16: icmp_req=3 ttl=53 time=854 ms
64 bytes from 74.125.233.16: icmp_req=4 ttl=53 time=982 ms
64 bytes from 74.125.233.16: icmp_req=5 ttl=53 time=918 ms
64 bytes from 74.125.233.16: icmp_req=6 ttl=53 time=1104 ms
64 bytes from 74.125.233.16: icmp_req=7 ttl=53 time=1707 ms
64 bytes from 74.125.233.16: icmp_req=8 ttl=53 time=1629 ms
64 bytes from 74.125.233.16: icmp_req=9 ttl=53 time=1387 ms
64 bytes from 74.125.233.16: icmp_req=10 ttl=53 time=1231 ms
64 bytes from 74.125.233.16: icmp_req=11 ttl=53 time=1252 ms
64 bytes from 74.125.233.16: icmp_req=13 ttl=53 time=1722 ms
64 bytes from 74.125.233.16: icmp_req=14 ttl=53 time=1429 ms
--- google.com ping statistics ---
15 packets transmitted, 12 received, 20% packet loss, time 24912ms
rtt min/avg/max/mdev = 854.441/1270.117/1722.255/293.479 ms, pipe 2
It is getting worse for me:
20% packet loss and not to speak of the latency... I could cry.Code:PING google.com (74.125.233.16) 56(84) bytes of data. 64 bytes from 74.125.233.16: icmp_req=2 ttl=53 time=1021 ms 64 bytes from 74.125.233.16: icmp_req=3 ttl=53 time=854 ms 64 bytes from 74.125.233.16: icmp_req=4 ttl=53 time=982 ms 64 bytes from 74.125.233.16: icmp_req=5 ttl=53 time=918 ms 64 bytes from 74.125.233.16: icmp_req=6 ttl=53 time=1104 ms 64 bytes from 74.125.233.16: icmp_req=7 ttl=53 time=1707 ms 64 bytes from 74.125.233.16: icmp_req=8 ttl=53 time=1629 ms 64 bytes from 74.125.233.16: icmp_req=9 ttl=53 time=1387 ms 64 bytes from 74.125.233.16: icmp_req=10 ttl=53 time=1231 ms 64 bytes from 74.125.233.16: icmp_req=11 ttl=53 time=1252 ms 64 bytes from 74.125.233.16: icmp_req=13 ttl=53 time=1722 ms 64 bytes from 74.125.233.16: icmp_req=14 ttl=53 time=1429 ms --- google.com ping statistics --- 15 packets transmitted, 12 received, 20% packet loss, time 24912ms rtt min/avg/max/mdev = 854.441/1270.117/1722.255/293.479 ms, pipe 2
Hi SiLeN
Has your experience improved ?
Regards
MWEB guy
Just a note. If you run torrents on your PC and then try to use Steam, its port somehow gets added to the p2p shaping pool. This I found was often the cause for my slow steam speeds. The only way to fix it is to redial the connection with your torrents turned off.
Perhaps this is something you can look into MWEB Guy?
You are confusing shaping with throttling.Yes tardomatic, yes you do.
If there are torrents downloading on your network, YOUR LINE WILL GET SHAPED. This will then affect ANY other internet based connections you are using (youtube/games etc etc)
I have a habit now of stopping torrents whenever I want to jam online games. This is the main area for me where I encounter issues with latency/bandwidth/speed. I don't care to stop a torrent, if I am browsing the net though.
EDIT: Just to clarify, I don't restart my router. I just stop the torrents from downloading. After a short interval (the time it takes to click stop, then run the game/application), my internet usually goes back to normal.
You are confusing shaping with throttling.
Your line is always shaped, in the case of Mweb, on certain protocols. The ISP might on some occasions (like over week-ends or at night) relax their shaping policy. What shaping does is give priority to certain protocols while taking priority away from others. Your http traffic should almost always be around full line speed while your torrents will be a hit and miss depending on the ISP shaping policy.
Throttling is when you have a 4 meg line that should in theory give you 420kbps, but the ISP set a "speed limit" on your account for whatever reason and now you get for instance only 100kbps. Hence you are throttled.
Having torrents open while gaming reduces your bandwidth (it is shared between the torrents and the game client) and you WILL experience incredible lag and latency.
Ah ok, let me rephrase: If you run torrents, while trying to do any other online activity, YOU WILL GET THROTTLED.
Basically, if I run a torrent in the background, and then try to play WoW. I will get anywhere between 2.5k ms and 20k ms lag. Stopping the torrents takes me back to sub 200ms ping in WoW. Same for other games.
Mweb Guy, you replicated them yourself, you said so yourself. So there is an issue. Now your telling me your network team cannot replicate it (aka you are completely lying, no other way around it.) It does not happen the whole time but it does happen almost each day for a few hours. Look at the last few pages and you can see a bunch of people also complaining about timeouts.
But just look at your quote, then to your last message right now. All you tell us is that your network team cannot replicate it, nothing about other steps that will be taken. You replicated the timeout issue on your test bench, you said so yourself. You said so a few pages ago. So that is 100% purely lying to us. That is not even something that might be a mistake.
So come on, tell us, everyone reading this how you will explain or just ignore it this time.
I am waiting eagerly for your generic /useless response you will come up with this time.
I am of course talking about this post after like a week of waiting and after the quoted message above.