Update: We’re hearing that NMS is running choppily across the board, massive framerate drops, staggering on machines way over spec for the game. One patch has already rolled out that has improved generically low framerates, but it seems the Steam reviews have one theme: juddery, jittery play. That’s certainly been my experience so far, and suddenly a weekend of the bizarre motion sickness it’s inducing in me doesn’t seem such a compelling prospect.
...
It seems that Steam’s servers have coped, with the game downloading fine for me in the seconds after it was unveiled. (Why there was no pre-loading offered absolutely beggars belief, but then suits the completely weird launch.)
Booting the game, I was straight in, no issues, other than the colossal sense of loss that I no longer have my PS4 ship and tools, but at least the knowledge that there’s a planet in the universe already called “Poo poo”.
However, I’m having some tremendous problems with the graphics, really nasty choppy movement, and that’s despite a GTX 1080 on an i7-6700, 32GB RAM. Sorting out what’s causing it is proving enormously tiresome because of the game’s ridiculous insistence on doing all graphics in-game, after its ludicrously slow opening, and then wanting to restart for every change. I could be some bloody time. There also seems to be some sort of wretch mouse acceleration thing happening, and three of us at RPS are having problems running the game smoothly.
...
Update: turning everything down to medium seems to have fixed some of the choppiness, but clearly on the system details listed above that shouldn’t be even close to necessary. And it’s fugly on medium.