ToxicBunny
Oi! Leave me out of this...
and how much of the available spectrum of a tower does 3G LTE use?.. how many concurrent connections can the tower sustain before being congested?
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They have a general rule of thumb that if one tower does not cut it, add another - so we can have millions and billions of concurrent connections to millions and billions of towers - easyOk, so please do provide a link to these manufacturers specification documents that statement categorically that a single 3G LTE tower can handle millions and billions of concurrent connections without congesting.
Just to clarify - my sarcasm failed horribly in this thread so I think I should put the record straight.
I don't like wireless for gaming, I use ADSL. I also don't believe gamers are "kids".
Blah blah blah, you must be referrinf to people who run around in rpg type games hitting bunnies with sticks. There is no way that wireless will be able to have the same latency(yes kids this is about latency) as a wired connection.
Wireless is a viable last mile technology if it is done correctly and for certain slower paced games and normal browers.
I have a HSUPA enable 3G setup at home and I get an average of 150ms pings to local game servers, when I was on a 384k line then I was getting around 60ms. So maybe you should go do some internet research about latency and then come back to try and argue your invalid points.
Ahhh yes, and then a company like Screamer gets too many clients and doesn't have the backbone connectivity to support them properly and your connection turns into an iburps clone...