Elden Ring

Nexus Hub also confirmed that physical copies are delayed to March 4th:

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Resorted to buying a key off of Steam while I wait for the CE to arrive next week

Seems to be a number of people from overseas also complaining about physical delays, so at least it's not just SA...
 
Ok do i need give i whirl? thinking of grabbing it on ps5, will be running at 4k 60fps on ps5
 
Probably more dynamic resolution up to 1800p checked boarded to 4k 60fps. I can’t wait for Friday after work!
 
A key part of From Software's design ethos is to strip down to the essentials, and in Elden Ring that process strengthens exploration and discovery, the heart and soul of the experience. The studio's games typically give the player very little while asking a lot, and Elden Ring is the most obtuse and demanding of its games so far. This is largely because everything you've come to expect from modern open-world games is absent; for instance, there's no map until you find an item that reveals the topography of a region. Even then, the points of interest in that region aren't marked until you've been there and seen them. There is no minimap, just a compass to show the cardinal directions and any waypoints you've placed.

Characters, meanwhile, aren't desperate for your attention; as with previous games, the quests they task you with aren't noted down or tracked in any kind of log--it's up to you to do your due diligence. Areas you go to won't be gated depending on your level, and there's no clear indication on when you should go to key locations. The best you get is at the Sites of Grace, which function as rest points in the same way Bonfires, Lanterns, or Idols did in other titles. At each of these sites is a dim trail of golden light pointing in the general direction of… something. Perhaps it's the next milestone in your quest or maybe it's just another area that has a dungeon--the only way to find out is to make the journey.

Seems like a bit of a drag...
 
My PS5 preload is just staring at me, sigh… the review scores just hype me up more! Seems like I dodged a bullet with the pre-order
 
New to From games then? This is pretty much par for the course.
Nope, played a couple of DS games. Still a drag. I mean no mini-map and quest tracker, really? Is the point to unnecessarily frustrate you, and they're awesome for it?
 
Nope, played a couple of DS games. Still a drag. I mean no mini-map and quest tracker, really? Is the point to unnecessarily frustrate you, and they're awesome for it?
DS never had them either.

Elden Ring has a world map and other mechanisms to track your next objective (eg sites of grace) to cater for the more open world nature of the game.

From is likely trying to encourage exploration and experimentation, not artificially raising difficulty and frustration levels. I wouldn't have expected or wanted it any other way personally.
 
DS never had them either.
Yip, hence why I said it was still a drag.

They do seem to be trying to encourage exploration, it's just a pity that they chose the same frustrating mechanics to do so because the world looks gorgeous...
 
These days the reviews from singular Youtubers and smaller sites are far more reliable than anything IGN sh*ts out, but as they say even a broken clock is right twice a day.

Are you saying they are wrong with their rating then?

You mention IGN once and everyone loses their minds...

Yip, hence why I said it was still a drag.

They do seem to be trying to encourage exploration, it's just a pity that they chose the same frustrating mechanics to do so because the world looks gorgeous...

Ever played Bloodorne? It's literally "cosmos, blah blah old golds, worms, something something eyes on the inside" 90% of the time you have NFI what's going on, it's part of the allure of FS games
 
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