WildStar

Refer to my post on page 5. Basically boils down to poor optimization atm. Hopefulle they'll fix it asap (they have a team dedicated to optimization atm).

@BrianStephan: IIRC Sorted Gaming is on the Exile side on Eko.
www.sortedgaming.com
Not sure how often Marz reads this thread but I think he is the owner of Sorted. Maybe pm him to "sort" you out with an invite (pun intended)
 
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Doesn't it look sad at ultra low? I have mine set to high and even v-synch doesn't help. Got 3fps in Thayd lol

Not really no. You don't get the grass waving in the breeze etc, but if you set the "render" option to normal, then it looks ok :)

-G-
 
Doesn't it look sad at ultra low? I have mine set to high and even v-synch doesn't help. Got 3fps in Thayd lol

Um? If I am reading this correctly. You have vsync and settings on high? Then complain about FPS?

I agree that your machine should be able to run this game without issues, but while they work on the optimisation, you should drop the graphics levels until you find the settings that will allow you to play the game with decent FPS.

Some things to try:
Turn the view distance and horizon distance down. This seems to be one of the biggest FPS hogs. I have my view distance at 500 and horizon at 1200. I have clutter density and all of those set to low. I have textures at normal (Most important as it keeps the game looking good. Low textures is rubbish) and shadows off.

Also the setting that determines the distance at which clutter and world objects are drawn is down to like 70 I think. Cannot log in right now to check.

If you change all of those settings and mess with the AA filtering levels until you get something that works, then you should be good.

EDIT: One last thing. I am not sure whether the standard nameplates addon is still a resource hog, but during beta it was. Try downloading the addon Bijiplates as a replacement. I dont know whether this will help because I didn't fire the game up until this addon was installed. So I have no basis for comparison.

Screenshot of my settings if that helps at all.

BaconBank.140609.165701.jpg
 
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Refer to my post on page 5. Basically boils down to poor optimization atm. Hopefulle they'll fix it asap (they have a team dedicated to optimization atm).

@BrianStephan: IIRC Sorted Gaming is on the Exile side on Eko.
www.sortedgaming.com
Not sure how often Marz reads this thread but I think he is the owner of Sorted. Maybe pm him to "sort" you out with an invite (pun intended)

Thanks Ajay :)
I try check at least once a day. I have always been more of a reader on My Broadband than a poster.
Got to lvl 50 on Sunday rawr! Finding it difficult to gear for Elite dungeons though as the daily vendor was removed last week :(
 
Ahh...... Would explain why my AMD system is struggling so much. Also running a hexcore AMD chip. While getting decent FPS out of other newer titles on medium/high @ 1920x1080, I seem to find no such luck with Wildstar. Also running 1920x1080, all LOW with no shadows etc, and hitting 30 - 50fps and dropping to low teens when in a high populated zone.
This is why I have not been hitting the battlegrounds yet.......
 
Just ordered Wildstar for myself and wife. Good gaming long-weekend coming up I reckon! :)
 
Um? If I am reading this correctly. You have vsync and settings on high? Then complain about FPS?

I agree that your machine should be able to run this game without issues, but while they work on the optimisation, you should drop the graphics levels until you find the settings that will allow you to play the game with decent FPS.

Some things to try:
Turn the view distance and horizon distance down. This seems to be one of the biggest FPS hogs. I have my view distance at 500 and horizon at 1200. I have clutter density and all of those set to low. I have textures at normal (Most important as it keeps the game looking good. Low textures is rubbish) and shadows off.

Also the setting that determines the distance at which clutter and world objects are drawn is down to like 70 I think. Cannot log in right now to check.

If you change all of those settings and mess with the AA filtering levels until you get something that works, then you should be good.

EDIT: One last thing. I am not sure whether the standard nameplates addon is still a resource hog, but during beta it was. Try downloading the addon Bijiplates as a replacement. I dont know whether this will help because I didn't fire the game up until this addon was installed. So I have no basis for comparison.

Screenshot of my settings if that helps at all.

View attachment 124265

FYI there is a memory leak issue in the game atm and Bijiplates makes it worse, When i start playing wildstar the game uses around 4gigs rams after 2-3hrs gameplay its using 10gigs. Quick search on the wildstar forums and it seems to be an issue with their addon system.

As for the fps iam running i7 2600k (oc 4.2ghz) with a geforce 560ti and i get around 40 -50 fps on medium to high settings for most part anyways.

Awsome game love it for me the best MMO to come out in long time
 
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One of the older versions of Bijiplates used to make it a lot worse but it been fixed a few versions ago so make sure your addons are up to date. A lot of people are reporting that reloading the UI every now and then also temporarily fixes it (or frees up some memory at least).
 
Played a couple of hours last night. Enjoying my Mordesh Stalker thus far! :)

Wasn't really sure what to do with Paths, so just took explorer. Are paths very important?
 
Path aren't that important IMO. Its a nice to have. Settler seems to be the "best" path atm. The buffs they get are very nice.
 
Played a couple of hours last night. Enjoying my Mordesh Stalker thus far! :)

Wasn't really sure what to do with Paths, so just took explorer. Are paths very important?

Not really. I mean some could argue that certain paths have more beneficial skills than others. But I think that each path has at least one great skill.
Explorer for instance gets a translocation beacon. Which allows you to save a spot in the world and then teleport to it at a later point. Kind of like having a second "Bind point" except it can be anywhere you like (As far as I know)
If used cleverly in conjunction with your standard recall, you can make cruising through zones much quicker.

Explorer is also cool for experiencing the full extent of the zones. If you don't mind leveling a tiny bit slower than most others because you are going through jumping puzzles and running to seemingly obscure parts of the map, then explorer is great.

Paths are really about your playstyle. If you like exploring a game world, then explorer is a natural way to gain extra benefits for doing so. You do get gear and rewards for leveling up your path, so don't neglect it.

Personally I like soldier because I find it the easiest one to power level with. Simply giving you more fighting objectives. It just doesn't give you anything refreshing to do and I dont really like the spells.

Settler has more than one good spell, but none of them are fantastic. They possibly all add up to one great spell though.

Scientist gets summon party and create portal to capital city. Arguably two of the most useful path spells in the game actually.

Soldiers get bail out, which is kinda like a feign death and teleport outa there, for your whole party. Great for raiding I would guess, being able to call a wipe and save a few people some repair bills is not to be underestimated.
 
Path aren't that important IMO. Its a nice to have. Settler seems to be the "best" path atm. The buffs they get are very nice.

But anyone can get the buffs as long as they happen across the buff stations after a settler has built them. And at level 50 in a few more weeks time when there are oodles of the buggers running about, the buff stations will have plenty of uptime in the high level areas.

I agree that they are mostly nice to haves, although the path spells can be useful. Your decision on which one to take should revolve around two deciding factors.
1) Your gameplay style, regardless of point 2
2) The path spells that you want on your character, regardless of point 1.

Decide which is more important to you, the journey or the destination, then pick a path.
 
Thanks for the thorough input SoulTax - definitely clarifies the whole paths as a nice to have rather than a core aspect of character creation. I think I made the right call going with Explorer then; I was a massive fan of the GW2 vista system. I was considering Scientist too, but apparently stealth kills your bot so this is not ideal for a Stalker.
 
Thanks for the thorough input SoulTax - definitely clarifies the whole paths as a nice to have rather than a core aspect of character creation. I think I made the right call going with Explorer then; I was a massive fan of the GW2 vista system. I was considering Scientist too, but apparently stealth kills your bot so this is not ideal for a Stalker.

It is, although you can pack your bot away manually and resummon it as you need it. So it isn't really a problem.

Yep if you loved the vista system then explorer is for you.
 
One of the older versions of Bijiplates used to make it a lot worse but it been fixed a few versions ago so make sure your addons are up to date. A lot of people are reporting that reloading the UI every now and then also temporarily fixes it (or frees up some memory at least).

updated mine yesterday and after 2 hrs gameplay it was up at 10gigs, the reloadui just hangs up wildstar once it hits around 8.5gigs of ram so i end up having to restart my hole pc
 
updated mine yesterday and after 2 hrs gameplay it was up at 10gigs, the reloadui just hangs up wildstar once it hits around 8.5gigs of ram so i end up having to restart my hole pc

I have not really noticed this memory leakage. Although I only play for a few hours at a time at most, so maybe I don't play for long enough stints to stress my RAM much.

I do remember getting memory errors and bluescreens a whileback, but they didn't seem related to overflow as much as they seemed related to referencing bad memory variables.
 
Hey guys, old school WoW player here very keen on giving Wild Star a try. The difficulty factor has got me excited the most. Would anyone be able to give me a guest pass? I'd love to play it over the weekend to help me decide on buying it. Thanks v much
 
I have played WoW since its inception 10 years ago, and the start of the EU servers (even before the game was released locally, and we had to find contacts in the UK to buy us copies and mail us the keys).

Now I have done everything I could in WoW in terms of PvE, and also a lot of BGs in my time. Starting from 40-man and the two early 20-mans, all the way to only raiding 10-mans. For each MMORPG that came out since WoW's release, I looked at with disdain and stuck to WoW. I still smashed WoW when MoP came out last year, and we had a good amount of 10-man raiding progress and cleared all instances up to halfway through ToT until the guild fell apart.

Recently, I decided to buy a 60-day game card and give SoO a whirl, only to find it absolutely mind-numbingly boring. In fact, in less that two weeks I had had enough, and hadn't logged in since. Just the "legendary" quest line is such a vomit-inducing experience that it completely overshadows the joys of the game. The drop rate of the crap I need for my legendary cloak is atrociously low, and I have always believed drop-rates of quest items to be one of the core faults of WoW. How can a wolf not have a single tooth? Anyhow, I digress.

My brother gave me a guest pass for Wildstar last week, so I downloaded the 17.5GB and started playing on Thursday. I was not expecting much. The game looked too colourful and cute to be taken seriously, and honestly, after investing more than ten thousand hours into WoW, why would I throw all that away and start anew in a childish-looking MMORPG?

Well, I haven't been able to stop playing (much to the dismay of my wife), and I am only level 15 at the moment. The game has a steep learning curve (as WoW did when it started) but once finding your feet you realise how truly well-thought out the game really is. It reminds me of Vanilla WoW where everyone was running around clueless, waiting to see and experience the next thing that unlocks at level X. What I like about Wildstar, is that the "wolves" all have "teeth", in other words, 100% drop rate. I haven't felt like I was grinding at all. The leveling up is slow, but about the same pace as Vanilla WoW was, but there are so many things that you are leveling in parallel, that it doesn't bother you: something is bound to level up in the next couple of minutes, be it your class, path or some trade skill.

I like that when I sometimes mine an iron node, it comes alive and tries to run away, whilst I chase behind with my laser pickaxe. Apparently sometimes the nodes become giant worms that if killed, creates a tunnel to an underground passage that's littered with mineral nodes, and you have a time limit to mine as many as possible.

Crafting has taken on a whole new dimension, where you actually get to assemble things, component by component. Components come in different qualities and colours, which affect the stats of the weapon you are crafting.

Even quests have mini-games involved, making you more involved than just looting something.

Combat is awesome, and is way more involved that WoW's combat system. Having to dodge the enemy's attacks whilst aiming with yours makes it more immersive than merely selecting an enemy, then only looking at your ability buttons and pressing them in a sequence without having to even be facing the enemy. I am worried, however, that combat could become a bit one-dimensional in the long run, but I will have to get to the level cap and see before making a call on that.

Many comments have been "it's a blatant WoW clone". I agree that it has many WoW-like elements, and my first impressions were exactly that they took WoW and made a sci-fi version of it. Though I have never played any other MMORPGs, I believe they have looked at all of them, summarised what has worked well for those games, and what have not.

WoW has more pros than cons, and I would assume that is why the gameplay of Wildstar feels much like that of WoW. They'd have been stupid not take the best parts of all the MMORPGs out there and merge it somehow into their own game. After a couple of hours I realised that it is so much more than just a WoW-clone.

One of the downsides for me thus far is that at times there is a lot to read, and I am too impatient to care. I had a similar problem in WoW where I would not read the quest text, and get frustrated when I discovered I could have done two quests in one had I been paying attention. That's my own fault, though.

The sheer amount of information is still a bit overwhelming to me, but I am getting there and finding my feet.

I run the game on Ultra settings (v-sync off, though, otherwise you get no more than 60fps). My framerate jumps around between 60fps and 110fps.

I've started on Eko as Exiles, and will be trying to get a hold of Sorted Gaming as soon as my copy of the game arrives.
 
Glad to hear you are enjoying it.
I share many of the same feelings with you in respects to both WoW and Wildstar. I can say this though in regards to the wall of text, I was the same before level 30. The way the game seemed to play out to me was that from 1-30 (roughly) its like one big tutorial. Once The world stories unlocked, I actually started reading and listening as the game almost felt like it restarted there.
You wont get any spoilers from me here :)

We will be glad to have you join us. I hope to see you soon on our forums.
 
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