sand_man
Honorary Master
I was challenged not to comment negatively ("troll") on Apple for two weeks. I gave the challenger four.
Yes you did and I'm very impressed!! Well done sir!!!
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I was challenged not to comment negatively ("troll") on Apple for two weeks. I gave the challenger four.
For each person that changes from iPhone to some android phone, 4 people change from android to iPhone. I would take that with a pinch of salt, as the data comes from Apple not an independent source, but it is still very telling any which way you look at it
Oh really, Google's magical API's make sure the app is backwards compatible? So when you target a 4.2 API, it will just magically work on a gingerbread device?
You clearly are not a developer
Wrong.
Yes they do.
Would those be the stats that show Android 4.x is on 45.1% ?
http://developer.android.com/about/dashboards/index.html
87% OF ANDROID DEVELOPERS THINK FRAGMENTATION IS A PROBLEM, SURVEY FINDS

Chart: Android Fragmentation Overload Problem
If you are a developer, are you going to buy all those devices to test out all the hardware and software differences? How do you troubleshoot software device compatibility?

No, 4.x is correct.You mean Android 2.x. Or did I miss some sarcasm?
I very much doubt that stat from Apple is anywhere near accurate. Personally I don't know one person that has switched from Android to iOS, but I know several who's done it the other way 'round. Even in the States I cannot see that to be true. It is so easy these days to pluck stats that fit a particular agenda from the air. With so many migrations to iOS from Android the market shares should reflect that, but it doesn't. I sure Google and Samsung will have a fit when they lose three out of four customers to Apple.
No, 4.x is correct.
4.0.3 - 4.0.4 Ice Cream Sandwich 15 28.6%
4.1 Jelly Bean 16 14.9%
4.2 17 1.6%
You can choose ver 4.2 of android, granted, Gingerbread (3.2) wont be able to use this app.
So for Apple devices, changing the SDK version has not problem whatsoever?
But, if you choose 3.2, then any android upwards are able to install and use the application. But you lose on features and improvements of the API.
There are exception, generally with graphics API's, but thats not android fault, its the hardware manufacturer fault for using all kinds of different drivers. Eg, some nVidia Tegra games don't work on any other SoC. But as some here might have noticed, a few changes to the code and it works wonders on any device (Chainfire 3D)
And apple says no fragmentation of they devices? Right...so the apps look the same on the 3Gs, 3, 4S and 5, iPad,iPad mini without any developer effort? How vain (not you personally, just some apple fanboys)
I very much doubt that stat from Apple is anywhere near accurate. Personally I don't know one person that has switched from Android to iOS, but I know several who's done it the other way 'round. Even in the States I cannot see that to be true. It is so easy these days to pluck stats that fit a particular agenda from the air. With so many migrations to iOS from Android the market shares should reflect that, but it doesn't. I sure Google and Samsung will have a fit when they lose three out of four customers to Apple.
The case that I'm not an app developer? Consider it rested.I rest my case....
I can give examples of how fragmentation caused my Android user experience to suffer. The paucity of useful and visually coherent Android tablet apps when I had an Android tablet vs the bounty of beautiful apps I currently enjoy on the iPad would be an indicator that app developers are struggling to duplicate the same level of quality on Android; and I'm guessing that fragmentation is responsible for that.This is why I want an example of your app you made and the problems you faced re fragmentation.
I'd also love to see where he got that figure from.
Phill Schiller speaking to the WSJ. The interview that actually spawned this article...
http://online.wsj.com/article/SB10001424127887324077704578358760931327672.html
Oh really? If I make an app using the latest features in Android, when I built it the SDK will somehow make it magically work on gingerbread?
I am now calling you out as lying. I am an Android developer. What you are saying is just plain old lying now

Yeah, we're losing the battle to a superior device maker and ecosystem, so let's just bad mouth them and trust that our devoted iSheep will swallow it as usual!![]()
Good lord some of you go on like this is rocket science.
Are you a developer?
Do you test your applications on their target devices?
Do you test your applications on their target operating systems?
If you can answer yes to the questions you already know one of the problems with fragmentation without even going into API and device hardware issues.
Aah the usual fanboys at it again,seems Apple is very afraid of android if it is making such comments all of a sudden.
To be honest though I like both Android and Apple devices + eco systems and they both have their ups and downs.Why cant we all just choose what we like and be happy with it?
The android fragmentation argument is getting stale now anybody that uses/used android will tell you its much less of an issue than many make it seem to be.In theory yes it could be hectic but in practice has never bothered me ever.