Ok, so I reached inferno last night and solo'd a bit of Act I. Here's my thoughts/build.
Inferno is hard.
Build:
Lmb: Frenzy with the rune that increases dmg by 4% per frenzy stack. Total of 5 stacks.
Rmb: Wrath of the Beserker with the 100% increased damage rune.
No 1: Furious Charge with the rune that adds 8% total life per enemy hit.
No 2: Revenge with the rune that increases that change to activate to 30%. (gives 5% total life per enemy hit)
No 3: Ignore Pain with the rune that gives 20% of the dmg ignore back as life.
No 4: That skill that has a 15s cooldown with a chance to reset to 1s with a crit

Got the rune that adds 5%(?) total life per hit.
Passives are Tough as Nails, Iron Skin and Superstition. Armour and dmg reduction.
While typing I've noticed some changes I may like to try. WotB seems to add my most longevity/success. Changing Frenzy to Bash with the rune that generates 6 extra fury per attack (12 in total) and changing the rune on WotB to the one that adds 1s to the duration for every 25 fury gained would mean in any reasonable fight (read any fight in Inferno), I'd be in Beserker for a large duration of that fight.
I'm also considering changing Ignore Pain's rune to increase the duration from 5s to 7s. Doesn't sound like much but it's an eternity when it's 65% dmg reduction.
Anyone trying anything similar? Criticisms of my build?