Derrick
ლ(ಠ_ಠ )ლ
- Joined
- Nov 22, 2010
- Messages
- 5,085
- Reaction score
- 5
The next generation of brawling rumbles onto the Wii with Super Smash Bros. Brawl hitting the shelves in South Africa.
Super Smash Bros. Brawl is set for release in August 2008 in South Africa. There are new features include new characters, a combat arena editor, multiple battle modes, a single player storyline and the ability to take battles online.
New characters
Super Smash Bros. allows players to pitch Nintendo’s characters against each other. Keeping this concept at its heart, Nintendo has upped the challenge by introducing 16 new characters into the fray – bringing the total playable to 35 – including familiar heroes such as Solid Snake, Wario, Diddy Kong and Sonic the Hedgehog.
New features
The introduction of Wi-Fi combat via the Nintendo Wi-Fi Connection adds a new dimension to the brawl, particularly the hallmark four character battles. For the first time, friends and strangers alike can be challenged online either in cooperative teams, or alone as individual fighters. Twisting the concept of spectator mode, coins built up during play can now be bet on matches by viewers. Players are also given the ability to share photos and replays, team up for mi****mes and share created environments.
As with previous instalments, the goal of Super Smash Bros. Brawl is simple: be victorious by battling other characters in the game’s numerous interactive environments, inflicting as much damage as possible and finally propelling opponents off the screen to score points. Using a combination of the two attack buttons and the control stick, players can grab, attack and produce blistering ‘smash’ attacks that have the potential to blow away challengers. With the added bonus of being able to play with Nunchuk and Wii Remote, Wii Remote, Classic Controller and Nintendo GameCube Controller.
The Sub Space Emissary
Super Smash Bros. Brawl offers solo players a side-scrolling adventure mode called The Subspace Emissary that revolves around the invasion of a Subspace Army of formless enemies led by the evil Ancient Minister. Their plan is to cut up the world using Subspace bombs and transport the pieces back to the Subspace. Throughout the story mode players are forced to battle against opponents such as Primids – the core units of the Subspace Army, familiar bosses like Petey Pirahna, also new bosses and allies who have become possessed by the Subspace Army and must be overcome in battle. Once beaten, allies are freed of their possession and join ranks with the resistance.
The Stage Builder
Another unique aspect of Super Smash Bros. Brawl lies within the game’s ‘Vault’, the Stage Builder – a design tool that allows users to create their own environments. By using a 2D-grid for the layout plan, custom stages can be of one to three default sizes, contain an in-game background and musical theme, and have a building-block layout unique to the creators own tastes. All maps can be shared with friends via a memory pack, or even submitted to Nintendo for the chance to be chosen as ‘stage of the day’ where it is sent to all other players in the Wi-Fi network.
In-game items and assist characters
Last, but not least, is the introduction of new in-game items and assist characters to help players throughout their adventures. Notable new power-ups include Superspicy Curry – allows the characters to breathe fire, the Gooey Bomb – a passable bomb that sticks to terrain and opponents, and Smoke Balls – balls of smoke that block a competitor’s view.
Assist characters are a first to Super Smash Bros. Brawl and are console controlled ‘friends’ of the player’s character that are called upon for temporary assistance. Examples include Dr. Wright from Sim City, Gray Fox from Metal Gear and Excitebike – a number of pixel bikers that race around and knock over combatants.
Super Smash Bros. Brawl is set for release in August 2008 in South Africa. There are new features include new characters, a combat arena editor, multiple battle modes, a single player storyline and the ability to take battles online.
New characters
Super Smash Bros. allows players to pitch Nintendo’s characters against each other. Keeping this concept at its heart, Nintendo has upped the challenge by introducing 16 new characters into the fray – bringing the total playable to 35 – including familiar heroes such as Solid Snake, Wario, Diddy Kong and Sonic the Hedgehog.
New features
The introduction of Wi-Fi combat via the Nintendo Wi-Fi Connection adds a new dimension to the brawl, particularly the hallmark four character battles. For the first time, friends and strangers alike can be challenged online either in cooperative teams, or alone as individual fighters. Twisting the concept of spectator mode, coins built up during play can now be bet on matches by viewers. Players are also given the ability to share photos and replays, team up for mi****mes and share created environments.
As with previous instalments, the goal of Super Smash Bros. Brawl is simple: be victorious by battling other characters in the game’s numerous interactive environments, inflicting as much damage as possible and finally propelling opponents off the screen to score points. Using a combination of the two attack buttons and the control stick, players can grab, attack and produce blistering ‘smash’ attacks that have the potential to blow away challengers. With the added bonus of being able to play with Nunchuk and Wii Remote, Wii Remote, Classic Controller and Nintendo GameCube Controller.
The Sub Space Emissary
Super Smash Bros. Brawl offers solo players a side-scrolling adventure mode called The Subspace Emissary that revolves around the invasion of a Subspace Army of formless enemies led by the evil Ancient Minister. Their plan is to cut up the world using Subspace bombs and transport the pieces back to the Subspace. Throughout the story mode players are forced to battle against opponents such as Primids – the core units of the Subspace Army, familiar bosses like Petey Pirahna, also new bosses and allies who have become possessed by the Subspace Army and must be overcome in battle. Once beaten, allies are freed of their possession and join ranks with the resistance.
The Stage Builder
Another unique aspect of Super Smash Bros. Brawl lies within the game’s ‘Vault’, the Stage Builder – a design tool that allows users to create their own environments. By using a 2D-grid for the layout plan, custom stages can be of one to three default sizes, contain an in-game background and musical theme, and have a building-block layout unique to the creators own tastes. All maps can be shared with friends via a memory pack, or even submitted to Nintendo for the chance to be chosen as ‘stage of the day’ where it is sent to all other players in the Wi-Fi network.
In-game items and assist characters
Last, but not least, is the introduction of new in-game items and assist characters to help players throughout their adventures. Notable new power-ups include Superspicy Curry – allows the characters to breathe fire, the Gooey Bomb – a passable bomb that sticks to terrain and opponents, and Smoke Balls – balls of smoke that block a competitor’s view.
Assist characters are a first to Super Smash Bros. Brawl and are console controlled ‘friends’ of the player’s character that are called upon for temporary assistance. Examples include Dr. Wright from Sim City, Gray Fox from Metal Gear and Excitebike – a number of pixel bikers that race around and knock over combatants.