Ageia Physics Card...Worth it or Not

Peppercorns

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Hi guys,

I've been reading quite a few articles about the Ageia Phisics card being great, others say its pathetic and it seems ATI and Nvidia are going their own separate paths with 2 different plans. :rolleyes:

I just wanted to know if you guys thought it would be worth it or not, it's quite expensive too. If you've got one,it will be even better to know your opinion.. :)
 
I don't know much about it, but I heard that it's failed technology, too many issues with it and it performs slower than most graphics cards, That's what I heard though, so don't go by what I say ;)
 
People should remember, this is a new technology on a new card. Obviously not alot of games supports it at the moment.

There are alot of new games coming out with support for the AGEIA card.
Including Unreal 2007.

The card takes the strain off your CPU and 3d display card. Leaving it free, to do other stuff to make for a smoother gameplay. (Also good if you wanna play at higher resolution games.. since the strain won't be as heavy on your display for physics)

thats my 2cents.
 
Every hardware forum on the planet is laughing at all the poor n00bs that bought these cards. Even an X1600 can out perform a PhysX card at rendering physics.
 
well source some from HK and test it, review it and let us know... it's not the people in SA make those things...
 
I'd rather save my money.
This doesn't look to be a useful upgrade, but maybe it'll be worth it in futrure but I don't see it.

R2.5K is too much money for this gadget.
PhysX can't accelerate graphics btw...
 
Is that price?
I can get this one at $200 is R1400 in HongKong~

Yeah Frontosa got a limited number of the Asus brand in they are actualy a bit more than R2500. R1400 is a much better price (If you have access to getting them from Hong Kong) but when looking at the big picture, what if you were buying a new PC and had a choice of buying this card or adding the extra R1400/R2500 to buy a better graphic card?
 
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I agree, I actually think that the whole Physics Card thing is a big waste of money... :)

I think that Nvidia and ATI will overcome this problem by themselves using their own method and you should just save up the cash to by a better graphics card.... ;)

At the moment, I'm saving up for one of the new Direct X 10 graphics cards, which I think I'm probably gonna buy the beginning of next year. :rolleyes:
 
ya and all though its ment to speed up game play it slows it down in graw... but i think that's a software problem. but in my personal point of view it may have come to early to have made a big impact in the gaming industry. but... give it a year and there may be one in all of our computers, well that is if they don't scrap the whole thing... it's good in thery but s@#t in practise. so it all comes down to us waiting to see what the future holds... and to see if these over priced things will become the next big thing in gaming
 
I read about a week ago that the whole PhysX thing is one giant ballsup. The problem is that games in general need to use quite a bit of trickery to do in realtime what would normally take quite a while to do.

Now What Ageia did was to lock developers into their own way of doing things. It is hardcoded into the cards iirc. So if a developer comes up with a new better way of doing it the cant do it. I read this on one of the following but cant remember which one. Anandtech, Xbit or Tomshardware.

With dual core CPU's and soon to be released(next year maybe) Quad core cpu's I dont see the whole PhysX thing taking off. The only way to get realistic physics is to chuck huge amounts of cpu power at it. Once we hit quadcore or more I cant see physx cards lasting.
 
No no no no no. Try www.tomshardware.com they did a good artical on it and with a hacked game that was made for a PPU a normal gpu set up could run it with 1 or 2 frames per second lost.


So yeah. also ati has a good idea coming where u can use a old gpu as a ppu, which is pretty c00.

as a side note AMD has bought ATI and AMD is dropping the ATI brand.

http://www.megagames.com/news/html/hardware/atibrandgoneamdgraphicssoon-update.shtml

Dont know who the "no no no" was directed at? but to do realistic physics you need huge amounts of CPU power.

Game physics are created by using tricks and shortcuts.... they are not realistic.
 
Dont know who the "no no no" was directed at? but to do realistic physics you need huge amounts of CPU power.

Game physics are created by using tricks and shortcuts.... they are not realistic.

I think he was reffering to "worth it or not"
 
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