Something that I've been wondering about for quite some time now is why are game-rendered graphics rendered faster than in a 3d modelling program?
What I mean by this is for example, I can get 24 fps in game, which is rendering 24 frames every second, or more, but it takes about 2 seconds to render a simple cube in a 3d modeller like blender.
Why?
What I mean by this is for example, I can get 24 fps in game, which is rendering 24 frames every second, or more, but it takes about 2 seconds to render a simple cube in a 3d modeller like blender.
Why?