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Thread: R100K Software Challenge

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  1. #1

    Cool R100K Software Challenge

    Finally, a decent coding competition for South African developers

    http://challenge.entelect.co.za

    "Calling all software developers! Entelect Software in association with NAG magazine brings you the Entelect R100K Challenge. Create a worthy AI opponent in the game of Light Bikes (Tron) and stand to win R100 000 in cash!"

  2. #2

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    And that's why a software company run by engineers is super cool
    Itty bitty little cuddly bunnies... the other, other white meat

  3. #3

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    Hehe Charles Pritchard's company, my old Microprocessor Engineering lecturer. Cool dude
    Solve two of the world's major problems: feed the homeless to the hungry

  4. #4

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    Quote Originally Posted by Mike Hoxbig View Post
    Hehe Charles Pritchard's company, my old Microprocessor Engineering lecturer. Cool dude
    Took me for Automation and Control I
    Itty bitty little cuddly bunnies... the other, other white meat

  5. #5
    Grandmaster
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    Nice challenge.

  6. #6

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    That's such a nice idea for a competition! Will go have a look at it tonight. Thanks for the share Shrap.

  7. #7

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    Quote Originally Posted by Solitude View Post
    That's such a nice idea for a competition! Will go have a look at it tonight. Thanks for the share Shrap.
    On scanning Google for a bit this is actually an overused idea... but still cool..

  8. #8

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    The spherical playing field is the subtle difference. Good luck

  9. #9

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    Quote Originally Posted by Entelect View Post
    The spherical playing field is the subtle difference. Good luck
    Can you please specify which version of the game this is for. Some of us haven't played any of them. On searching Google you quickly realize that there are lots of different versions from many different sources.. I want to start coding on this but I don't feel like spending a few days downloading different Tron games just to see which is the right one.. This is suppose to be a coding contest not a riddle... ta.

  10. #10

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    Quote Originally Posted by Faultyboy View Post
    Can you please specify which version of the game this is for. Some of us haven't played any of them. On searching Google you quickly realize that there are lots of different versions from many different sources.. I want to start coding on this but I don't feel like spending a few days downloading different Tron games just to see which is the right one.. This is suppose to be a coding contest not a riddle... ta.
    "The basic game idea of the Tron lightcycle game is that you drive a fast futuristic bike, called a lightcycle. It leaves a wall where it goes, so the arena turns into a labyrinth after some time. The goal is to force the enemies to hit a wall while you should try to avoid this for yourself, of course. The last player alive is the winner."

    Remember snake on the old Nokia's? Like that with 2 players...turn-based...

    The difference with this particular one is that the playing field is a sphere so there are no outside/existing walls.

    Here's another example but with outside walls on a 2D surface: http://www.guzer.com/games/fltron.php/

  11. #11
    Super Grandmaster
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    I'd like to take part, but it would be a futile exercise I suspect, as I reckon it will be dominated by a couple of hardcore AI people. Ah well, still very cool and I'll definitely be keeping an eye on it.

  12. #12

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    Quote Originally Posted by Messugga View Post
    I'd like to take part, but it would be a futile exercise I suspect, as I reckon it will be dominated by a couple of hardcore AI people. Ah well, still very cool and I'll definitely be keeping an eye on it.
    Imma give it a bash regardless. I have never done AI Should be fun
    When hungry, eat your rice; when tired, close your eyes. Fools may laugh at me, but wise men will know what I mean.
    —Lin-Chi

  13. #13
    Grandmaster nakedpeanut's Avatar
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    Pretty cool.. Started on it last night...

    Anyone know whether or not the file will have a UTF-8 BOM..I assume it does
    i5 750 4GHz|XSPC WC loop|P7P55D|8GB|MSI GTX 670 Power Edition OC|160GB X25M-G2|4.5TB|T240

  14. #14

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    Excuse my ignorance but which version of the game is this for? Do they all use the same state.file system to determine the game play?

  15. #15

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    Thanks but I understand the concept of the game. What I'm asking is where do you get your game.state file from? Are you using Tron Evolution to create the state file to test your bot against? or are you using one of the following?

    Tron: Deadly Discs
    Tron: Solar Sailer
    Adventures of Tron
    Discs of Tron
    Tron 2.0
    Space Paranoids
    Tron: Evolution(Battle Grids)

    Or is it a case of not even using a game and just using the Bot to create and 'play' the state file to test it itself...
    Do all versions of this game use the same state.file concept to save data? Then it won't matter which is used.
    Which one do I need to use?

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