iPad 4 Crushes The PS Vita In Graphics Performance

sand_man

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http://www.anandtech.com/show/6426/ipad-4-gpu-performance-analyzed-powervr-sgx-554mp4-under-the-hood

The Vita’s trump card has always been its power. I’ve sat here and read through a hundred opinions on why devices like the PlayStation Vita are approaching obsoletion, but when faced with a wave of criticism, Sony has always talked of how the "true" gamers like these handhelds because they offer an unrivalled, console-esque experience. Two or three years ago, this might have been true, but with games like Infinity Blade arriving as early as 2010, you always sensed the fallacy of perceived "power" would only get the likes of the Vita so far.

Anand Lal Shimpi’s hardware benchmark tests of the iPad 4 proved pretty damning. Not only did it outstrip every other smartphone and tablet in nearly every graphics test it was put through, but it also nudges its way past a handful of known benchmarks of Sony’s PlayStation Vita.

http://www.redmondpie.com/ipad-4-crushes-the-ps-vita-in-graphics-performance/
 
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Okay, let's do a little rundown:

Ps Vita
Launch Date: December 17, 2011
Price: $247.40 on Amazon
Size: 182 x 83 x 19

iPad 4
Launch Date: October 23, 2012
Price: $499 for the entry-level Wifi-only model
Size: 241 x 185 x 9

So what they're saying is that their almost-a-year-newer device that comes in at more than twice the price with larger dimensions is faster than the Vita that competes in a completely different market? Well in other news, my laptop and desktop PCs both crush the iPad 4's graphics performance as well. Granted, my laptop is R15 000 and my desktop probably isn't significantly less and they're much larger and have completely different features from the iPad, but that seems to be irrelevant in these comparisons.
 
Okay, let's do a little rundown:

Ps Vita
Launch Date: December 17, 2011
Price: $247.40 on Amazon
Size: 182 x 83 x 19

iPad 4
Launch Date: October 23, 2012
Price: $499 for the entry-level Wifi-only model
Size: 241 x 185 x 9

So what they're saying is that their almost-a-year-newer device that comes in at more than twice the price with larger dimensions is faster than the Vita that competes in a completely different market? Well in other news, my laptop and desktop PCs both crush the iPad 4's graphics performance as well. Granted, my laptop is R15 000 and my desktop probably isn't significantly less and they're much larger and have completely different features from the iPad, but that seems to be irrelevant in these comparisons.

This.
 
Okay, let's do a little rundown:

Ps Vita
Launch Date: December 17, 2011
Price: $247.40 on Amazon
Size: 182 x 83 x 19

iPad 4
Launch Date: October 23, 2012
Price: $499 for the entry-level Wifi-only model
Size: 241 x 185 x 9

So what they're saying is that their almost-a-year-newer device that comes in at more than twice the price with larger dimensions is faster than the Vita that competes in a completely different market? Well in other news, my laptop and desktop PCs both crush the iPad 4's graphics performance as well. Granted, my laptop is R15 000 and my desktop probably isn't significantly less and they're much larger and have completely different features from the iPad, but that seems to be irrelevant in these comparisons.

Yes but they don't compete in different markets, this is the point. Buyers have the choice between all-in-one devices that play games, and dedicated gaming devices, and the dedicated devices, just like MP3's or feature phones, are constantly in danger of being made irrelevant by the smartphones and tablets.

Particularly the Vita is in a very fragile situation right now; it's not selling as well as it should, and now its trump card is being stripped by the tablets. Tablets have started to pack in so much graphical power, and the games on offer are really so good, that it sort of makes sense for users to just buy one of those instead of a Nintendo or Sony. Consider what kind of value the Nexus7 offers vs the Vita; it's cheaper, has a higher resolution screen, roughly equivalent graphical power, bigger, and runs full fat Android. I was playing Horn on the Nexus7, and it's just as good of an experience as the Vita offers on 90% of its games.
 
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Yes but they don't compete in different markets, this is the point. Buyers have the choice between all-in-one devices that play games, and dedicated gaming devices, and the dedicated devices, just like MP3's or feature phones, are constantly in danger of being made irrelevant by the smartphones and tablets.

Particularly the Vita is in a very fragile situation right now; it's not selling as well as it should, and now its trump card is being stripped by the tablets. Tablets have started to pack in so much graphical power, and the games on offer are really so good, that it sort of makes sense for users to just buy one of those instead of a Nintendo or Sony. Consider what kind of value the Nexus7 offers vs the Vita; it's cheaper, has a higher resolution screen, roughly equivalent graphical power, bigger, and runs full fat Android.

I at no point said that the Vita isn't part of a dying breed. The days of portable purely gaming-oriented devices being the king of the hill have passed and I doubt anyone will argue with that. The Vita is better than tablets in that you don't have to control games with stupid touch-screen controls and you don't cover half of the screen with your grubby mitts either, but I don't think that that's as big a pro as to warrant the limited functionality the Vita has otherwise, in comparison with a tablet or modern smartphone.
My point was that you can't compare one thing that costs twice the price of another and then pretend to be shocked that it has better performance. It would be shocking if it didn't have better performance in every single way. I'm saying that the article's pretty damn stupid and I could've predicted the results of their tests very accurately based on nothing but an educated guess.
 
I love how all the apple products are 20 times superior to the Samsung products in those tests, I don't know hey is the Iphone 4 really 8 times faster than the Samsung galaxy S3? When using both I would not think so.
 
I at no point said that the Vita isn't part of a dying breed. The days of portable purely gaming-oriented devices being the king of the hill have passed and I doubt anyone will argue with that. The Vita is better than tablets in that you don't have to control games with stupid touch-screen controls and you don't cover half of the screen with your grubby mitts either, but I don't think that that's as big a pro as to warrant the limited functionality the Vita has otherwise, in comparison with a tablet or modern smartphone.
My point was that you can't compare one thing that costs twice the price of another and then pretend to be shocked that it has better performance. It would be shocking if it didn't have better performance in every single way. I'm saying that the article's pretty damn stupid and I could've predicted the results of their tests very accurately based on nothing but an educated guess.

I wouldn't say it's stupid; there's a big difference between the graphical performance of a dedicated architecture like the Vita's, and the performance of an all-purpose tablet like the iPad or Nexus which still have to perform linear CPU work. It would normally take a long time for non-gaming devices to catch up on graphics. It's not even accurate to say that the iPad 'crushes' the Vita; it's more like a marginal victory.
 
I love how all the apple products are 20 times superior to the Samsung products in those tests, I don't know hey is the Iphone 4 really 8 times faster than the Samsung galaxy S3? When using both I would not think so.
8 times?? ... All those benchmarks are purely graphical. In CPU benches the iPads/iPhones aren't that far ahead of anything else. But yea the gpu chips in A6 are just insane.
 
Hmmm, the vita will still have much better looking games since game developers on the ipad will have to support all those other, slower ipads.


I do commend Apple on their graphics performance though.
 
It's all down to the software. Vita will always win in the Japanese and East Asian markets which are lapping up Japanese pop culture like there is no tomorrow - Thailand, Korea, Taiwan, China and Philippines. Titles like Project Diva and Atelier Totori will always find their way to PS3/PS Vita while virtually no such titles will ever find their way an alternative device. It's not all about the firepower but nationalism, and Japanese publishers, will only go on Sony's platform, and customers will buy that.

For the Western markets, sure, but the East Asian market is a huge one with affluent people in JP, Korea, Taiwan and Shanghai preferring Japanese type dating sims like Dream Club, RPGs, music idol videos (e.g. Akiba48) and Hatsune Miku music games to anything requiring superior graphics hardware.
 
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Yes, you are. When are you going to stop being pathetic? You have no credibility anymore. People point and laugh at your posts. Sad.

You missed the point of the article and Cerebus corrected you; your reaction is ridiculous.

A while back when Sony announced the Vita, a discussion began amongst tech peeps the world over on whether dedicated portable gaming devices really had a future, considering the fast pace at which tablets were evolving. Every tom dick and harry in the first world owns a tablet already, rendering the purchase of a dedicated device as something only a very small minority would do, essentially killing the market for Sony and possibly Nintendo later on.

The fact that the ipad( or similar tablets) costs twice as much means absolutely nothing, because everyone already owns a tablet. The pace at which the ipad has caught up to the Vita just reinforces the idea that expensive dedicated portable gaming devices are going the way of the dodo. They are being replaced by tablets.
 
It's all down to the software. Vita will always win in the Japanese and East Asian markets which are lapping up Japanese pop culture like there is no tomorrow - Thailand, Korea, Taiwan, China and Philippines. Titles like Project Diva and Atelier Totori will always find their way to PS3/PS Vita while virtually no such titles will ever find their way an alternative device. It's not all about the firepower but nationalism, and Japanese publishers, will only go on Sony's platform, and customers will buy that.

For the Western markets, sure, but the East Asian market is a huge one with affluent people in JP, Korea, Taiwan and Shanghai preferring Japanese type dating sims like Dream Club, RPGs, music idol videos (e.g. Akiba48) and Hatsune Miku music games to anything requiring superior graphics hardware.

That's very true. Although eventually it'll probably turn into a niche product there as well.
 
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