I can't seem to be able to isolate an IP address for any of the servers I'm connecting to. Using Microsoft's TCPView, it gives me an IP but that's only for when the game connects initially. When in a match, it just seems to list UDP with a port number that's open to any IP. No IP listing.
Also, is it normal for an Uncapped Premium 8MB to be shaped this much, even when I've only used around 185GB so far? For some reason, all day yesterday I couldn't download anything off the Play Store it would takes ages just to download a 10MB app but now this morning it's fine? Was there an issue with the Play Store yesterday or...? It's so weird because if I went on my PC and tried to download something like Nvidia drivers, then it would be full speed.
Also, in ClientZone it says that I'm currently on 8Mbps Uncapped DSL. Doesn't say anything about Premium but when I go to the Edit Package window, 8Mbps under the Premium Uncapped section is missing. So I assume I am on Uncapped Premium?
EDIT: Never mind, as of 9:38AM Play Store download speed is basically zero.
Premium is only going to experience shaping based on demand - there are no thresholds. As far as I know we're not seeing shaping except for very heavy periods, so most of the time you should be seeing good speeds.
With regard to gaming traffic, we may have to actively monitor your traffic while you play to see if it registers as P2P or correctly as prioritised gaming traffic.
